cs2-skin-english

Lucaozy

Lucas Neves

Lucaozy settings

Download Lucaozy config 2026
tao toma Lucaozy settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
eDPI80011%
DPI40036%
Sensitivity26%
Zoom Sensitivity0.750%
Hz100065%
Windows Sensitivity688%
sensitivity 2; zoom_sensitivity 0.75
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.31

0.31

Headshots %

43.9%

46%

Shots

14.96

12.28

Accuracy

15.3%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length2
Gap-3
Thickness0
OutlineNo
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-09-06T05:26:35.196+00:00
Updated At2026-09-06T05:26:35.196+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance3
Fixed Gap-2
Inner Split Alpha0
Outer Split Alpha1
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

23318%

Chest

58946%

Stomach

24019%

Arms

15312%

Legs

605%

Video Settings
preview
Advanced Video
Boost Player ContrastDisabled17%
Texture Filtering ModeBilinear38%
Dynamic ShadowsUnknown58%
Global Shadow QualityHigh37%
V-SyncDisabled45%
NVIDIA G SyncUnknown58%
Maximum FPS In GameUnknown58%
NVIDIA Reflex Low LatencyUnknown51%
Multisampling Anti Aliasing Mode8x MSAA19%
Ambient OcclusionUnknown51%
High Dynamic RangeUnknown51%
Model Texture DetailLow51%
Particle DetailUnknown50%
Fidelity FX Super ResolutionUnknown51%
Shader DetailUnknown36%
Video
Display ModeFullscreen94%
Resolution1280x96043%
Aspect Ratio4:356%
Scaling ModeStretched75%
Monitor settings
Game Settings
Color Vibrance1222%
DyAcOff22%
Black Equalizer1023%
Low Blue Light092%
viewmodel
preview
Offset X2.580%
FOV6884%
BobFalse69%
Offset Y069%
Offset Z-216%
Preset Pos017%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.31

0.24

AK47 damage

31.64

24.98

AWP kills

0.028

0.081

AWP damage

2.47

7.39

M4A1 kills

0.199

0.114

M4A1 damage

20.56

11.76

Launch options
-high +mat_queue_mode 2 -novid -tickrate 128 -d3d9ex -allow_third_party_software
-high 
Sets CS2 process to high priority, allocating more CPU resources
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD Scale0.9520%
HUD ColorBright White5%
Radar
preview
Radar Centers The PlayerNo11%
Radar Map Zoom0.38%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar HUD Size1.13%
FAQ
Lucaozy utilizes a Logitech G Pro X Superlight 2 Magenta mouse set to 400 DPI with an in-game sensitivity of 2, resulting in an effective DPI (eDPI) of 800. This configuration is favored by many professional players for its balance between precision and swift movement, allowing for accurate crosshair placement without sacrificing the ability to react quickly during high-paced engagements.
Lucaozy opts for a Classic Static crosshair style with a green color, compact gap of -3, short length of 2, and zero thickness, all without a center dot or outline. This minimalistic and unobtrusive design ensures his view remains clear and focused, promoting precise aiming and reducing distractions during intense firefights.
Lucaozy plays on a 1280x960 resolution with a 4:3 aspect ratio, using the fullscreen display mode and stretched scaling. His graphics settings prioritize competitive performance: model texture detail is set to low, global shadow quality is high, player contrast boosting is disabled, and multisampling anti-aliasing is enabled at 8x MSAA. This combination ensures high frame rates, clear visibility of opponents, and smooth gameplay without unnecessary visual clutter.
Lucaozy uses the ZOWIE XL2546K monitor, which is renowned for its high refresh rates and esports-oriented features. His monitor settings include DyAc (Dynamic Accuracy) turned off, color vibrance set to 12 for enhanced color distinction, black equalizer at 10 to improve visibility in dark areas, and low blue light at 0, emphasizing clarity and reducing eye strain during extended sessions.
Lucaozy’s viewmodel is tailored for maximum visibility, with a field of view (FOV) of 68 and offsets set to 2.5 on the X-axis, 0 on the Y-axis, and -2 on the Z-axis. This setup, combined with a lack of viewmodel bob, ensures his weapon model remains unobtrusive, allowing him to track opponents more effectively without visual interference from his own equipment.
Lucaozy uses a bright white HUD color with a scale of 0.95, ensuring that essential information is prominent but not overwhelming. His radar is set to a HUD size of 1.1 and a map zoom of 0.3, with rotation enabled and the player not centered. Additionally, he toggles radar shape with the scoreboard, providing comprehensive situational awareness and facilitating rapid information processing during matches.
Lucaozy alternates between the Wooting 60HE v2 Black and Wooting 80HE Frost keyboards, both known for their rapid analog input and customizable actuation points. For his mousepad, he relies on the ZOWIE H-SR III, which offers a consistent glide and reliable surface—key for maintaining precise aim and swift mouse movements under competitive conditions.
Lucaozy employs the Logitech G PRO X 2 Headset Magenta, a high-end headset designed for esports with advanced sound isolation and positional accuracy. This setup allows him to detect subtle audio cues such as footsteps and grenade pins, enhancing his situational awareness and reaction times in critical moments.
Lucaozy’s launch options include commands like '-high', '+mat_queue_mode 2', '-novid', '-tickrate 128', '-d3d9ex', and '-allow_third_party_software'. These settings prioritize the game’s process, optimize threading for performance, skip the intro video for faster startup, ensure servers run at 128 tick for smoother gameplay, and enable compatibility with third-party software—each contributing to a seamless and competitive gaming experience.
Lucaozy’s historical viewmodel settings indicate a shift from more centered and slightly higher weapon offsets (such as offset_x 2, offset_y 2, offset_z -1) to his current configuration of offset_x 2.5, offset_y 0, offset_z -2. This evolution reflects a trend towards minimizing the weapon’s presence on screen, a common adjustment among elite players to maximize visibility and maintain focus on crosshair placement and enemy movement.
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