chelo
Marcelo Cespedes
chelo settings
Download chelo config 2026
Imperial chelo settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Zoom Sensitivity177%
DPI40037%
Hz100066%
Sensitivity40%
eDPI16001%
Windows Sensitivity689%
zoom_sensitivity 1; sensitivity 4
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.42
0.31
Headshots %
60.3%
46%
Shots
11.13
12.28
Accuracy
20.1%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotNo
Length3
Gap-2
Thickness1.5
OutlineNo
Outline Thickness0
Red0
Green255
Blue0
Alpha EnabledYes
Alpha200
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-08-28T05:25:55.004+00:00
Updated At2026-08-28T05:25:55.004+00:00
StyleClassic Static
ColorCustom
Follow RecoilNo
Split Distance3
Fixed Gap3
Inner Split Alpha0
Outer Split Alpha1
Split Size Ratio1
CurrentYes
CSGO-ODCwe-rkaoY-o2GFa-JGzqx-adywQ
Accuracy statsLast 15 matches
Body part
Hits%
Head
1.5K24%
Chest
2.8K46%
Stomach
82313%
Arms
73912%
Legs
2875%
Video Settings
previewAdvanced Video
Dynamic ShadowsUnknown58%
Fidelity FX Super ResolutionUnknown51%
Global Shadow QualityUnknown39%
NVIDIA G SyncUnknown58%
Multisampling Anti Aliasing ModeNone10%
Boost Player ContrastEnabled50%
NVIDIA Reflex Low LatencyUnknown51%
V-SyncDisabled46%
Maximum FPS In GameUnknown58%
Texture Filtering ModeBilinear38%
Model Texture DetailLow51%
Shader DetailUnknown36%
Particle DetailUnknown51%
Ambient OcclusionUnknown51%
High Dynamic RangeUnknown51%
Video
Display ModeFullscreen94%
Resolution1280x96043%
Aspect Ratio5:45%
Scaling ModeBlack Bars9%
viewmodel
previewOffset X2.579%
Offset Z-1.572%
BobFalse55%
Offset Y069%
FOV6884%
Preset Pos017%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 0;
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.226
0.24
AK47 damage
23.22
24.98
AWP kills
0.014
0.081
AWP damage
1.2
7.39
M4A1 kills
0.167
0.114
M4A1 damage
16.78
11.76
Launch options
-tickrate 128 -freq 240 -novid -high -console -nojoy
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-novid
Skips the intro videos when launching CS2, getting you to the menu faster
-high
Sets CS2 process to high priority, allocating more CPU resources
-console
Enables the developer console for quick command access
-nojoy
Disables joystick support, freeing up memory resources
HUD
previewHUD Scale0.8511%
HUD ColorTeam Color30%
Radar
previewRadar Map Zoom0.418%
Radar Centers The PlayerNo11%
Toggle Shape With ScoreboardYes61%
Radar HUD Size140%
Radar Is RotatingYes69%
FAQ
chelo currently plays with a sensitivity of 4 and a DPI of 400, resulting in an eDPI of 1600. This combination strikes a balance between swift crosshair movement for quick reactions and precise control for accurate aiming, a setup that is favored by many professional players for its reliability in high-pressure scenarios.
chelo uses a Classic Static crosshair with a compact setup: a gap of -2, length of 3, and thickness of 1.5, with no center dot and no outline. The custom green color (RGB 0,255,0) at 200 alpha ensures high visibility on all backgrounds. This configuration provides a clear and unobtrusive aiming point, facilitating precise shots without distracting visual elements, ideal for competitive play.
chelo currently uses the ZOWIE XL2586X+ monitor, a popular choice among esports professionals for its high refresh rate and low latency. His in-game resolution is set to 1280x960 with a 5:4 aspect ratio and black bars scaling mode, which creates a more focused field of view and larger player models, assisting with target acquisition during fast-paced matches.
chelo's current mouse is the Pulsar Xlite V3 Es Black, known for its lightweight design and ergonomic shape. This mouse, paired with a 1000Hz polling rate, allows for rapid and precise movements, reducing fatigue during long sessions and ensuring that every flick and micro-adjustment is registered accurately in-game.
chelo prioritizes performance and clarity by disabling V-Sync, setting model and texture detail to Low, using Bilinear texture filtering, and turning off multisampling anti-aliasing. He also enables boost player contrast to improve enemy visibility. These settings minimize input lag and maximize frame rates, which are crucial for maintaining competitive responsiveness and spotting opponents quickly.
chelo utilizes several launch options: '-tickrate 128 -freq 240 -novid -high -console -nojoy'. These commands ensure the game runs at a 128-tick server rate for smoother gameplay, sets monitor refresh to 240Hz for ultra-smooth visuals, skips the intro video for faster launches, prioritizes the game process for better performance, enables the developer console, and disables joystick support to reduce unnecessary resource usage.
chelo's current viewmodel settings are: FOV 68, offset_x 2.5, offset_y 0, and offset_z -1.5, with preset position 0 and bobbing disabled. This setup brings the weapon closer to the center and slightly lowers it, minimizing model movement and maximizing screen space for better peripheral vision and clearer sightlines of opponents.
chelo's current keyboard is the Wooting 80HE Ghost, which features analog input for smoother movement and faster actuation, while his mousepad is the ZOWIE G-SR-SE Bi, known for its consistent glide and control. This combination provides both rapid input response and a stable surface, supporting precise aim adjustments and quick directional changes.
chelo uses the Fallen Gear Morcego Pro Wireless White headset and Sennheiser IE40 Pro earphones. The Morcego Pro offers wireless freedom and clear directional sound, which is essential for pinpointing enemy positions, while the IE40 Pro in-ear monitors provide high-fidelity audio and isolation, allowing him to focus on subtle in-game cues like footsteps and reloads.
chelo's historical viewmodel settings show a shift from a FOV of 60 with an offset_z of 1.5 to his current FOV of 68 with an offset_z of -1.5. This evolution likely reflects a desire for a less intrusive weapon model, offering a broader field of view and improved spatial awareness, which can be advantageous for tracking opponents and reacting swiftly in high-stakes situations.
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