BOROS
Mohammad Malhas
BOROS settings
Download BOROS config 2026
Alter Ego BOROS settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
DPI40039%
eDPI6803%
Zoom Sensitivity177%
Hz100067%
Sensitivity1.72%
Windows Sensitivity689%
zoom_sensitivity 1; sensitivity 1.7
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.55
0.31
Headshots %
67.4%
46%
Shots
14.03
12.28
Accuracy
16.8%
17%
Sensitivity compare
Avg 1.53
Crosshair
previewCenter DotNo
Length1
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red100
Green100
Blue100
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-03-12T05:25:55.139+00:00
Updated At2026-03-12T05:25:55.139+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
Accuracy statsLast 15 matches
Body part
Hits%
Head
1.4K29%
Chest
2.2K48%
Stomach
45010%
Arms
45210%
Legs
1664%
Video Settings
previewVideo
Resolution1280x96043%
Display ModeFullscreen93%
Aspect Ratio4:357%
Scaling ModeStretched74%
Advanced Video
Global Shadow QualityUnknown41%
Multisampling Anti Aliasing ModeNone11%
Boost Player ContrastDisabled17%
Ambient OcclusionUnknown54%
V-SyncDisabled46%
NVIDIA Reflex Low LatencyUnknown54%
NVIDIA G SyncUnknown62%
Maximum FPS In GameUnknown62%
Model Texture DetailLow50%
Texture Filtering ModeBilinear36%
Dynamic ShadowsUnknown62%
Shader DetailUnknown38%
Particle DetailUnknown54%
High Dynamic RangeUnknown54%
Fidelity FX Super ResolutionUnknown54%
Monitor settings
Game Settings
Color Vibrance1513%
Low Blue Light092%
Black Equalizer159%
DyAcPremium73%
viewmodel
previewPreset Pos017%
Offset X2.577%
FOV6881%
Offset Y19%
BobFalse48%
Offset Z-1.572%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.375
0.24
AK47 damage
39.72
24.98
AWP kills
0.022
0.081
AWP damage
2
7.39
M4A1 kills
0.045
0.114
M4A1 damage
4.8
11.76
Launch options
-freq 240 -console -novid -tickrate 128 +fps_max 300 -allow_third_party_software
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-console
Enables the developer console for quick command access
-novid
Skips the intro videos when launching CS2, getting you to the menu faster
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
+fps_max 300
Limits the maximum FPS. +fps_max 0 removes the FPS limit.
-allow_third_party_software
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD
previewHUD Scale0.8992140%
HUD ColorWhite7%
Radar
previewToggle Shape With ScoreboardYes59%
Radar Centers The PlayerYes58%
Radar Is RotatingYes67%
Radar Map Zoom0.4542790%
Radar HUD Size1.0917050%
FAQ
BOROS plays with a ZOWIE S2-C mouse set at 400 DPI, with an in-game sensitivity of 1.7, resulting in an effective DPI (eDPI) of 680. This configuration, paired with a 1000Hz polling rate, is designed to provide a balance between precision and quick flicks, catering to consistent aiming performance during high-intensity matches.
BOROS uses a Classic Static crosshair with a minimalistic setup: a gap of -4, length and thickness set to 1, and no center dot or outline. The crosshair is colored green (RGB 100,100,100) with full opacity, providing clear visibility against most backgrounds while minimizing distractions, which is ideal for precise shot placement during engagements.
BOROS relies on the ZOWIE XL2540 monitor, which is known for its fast refresh rate and low input lag. He enhances in-game visibility and response by setting DyAc to Premium, maximizing motion clarity, boosting color vibrance and black equalizer both to 15, and keeping low blue light at 0, ensuring that enemies are easily distinguishable even in darker areas.
BOROS sets his game to 1280x960 resolution with a 4:3 aspect ratio, stretched scaling, and fullscreen display mode. He disables V-Sync and boost player contrast, chooses low model texture detail, uses bilinear texture filtering, and turns off anti-aliasing. These settings prioritize high frame rates and clear enemy models, giving him a competitive edge through smoother gameplay and reduced visual clutter.
BOROS uses the SteelSeries Arctis Pro headset, which is renowned for its clarity and positional audio. While specific in-game audio settings are not detailed, this high-quality headset ensures that subtle sound cues like footsteps and reloads are accurately conveyed, allowing BOROS to react swiftly to enemy movements and maintain strong situational awareness.
BOROS utilizes the HyperX Alloy Origins Core keyboard, a tenkeyless mechanical model known for its reliability and fast response times. While his specific keybinds aren't listed, using such a keyboard allows for efficient hand movement and precise input, which is critical for executing advanced maneuvers and quick reactions in competitive matches.
BOROS's viewmodel settings are customized with a field of view of 68, offset_x at 2.5, offset_y at 1, and offset_z at -1.5, with the bob effect disabled. This compact configuration keeps the weapon model out of the central line of sight, maximizing visibility of opponents and aiding in more consistent crosshair alignment during firefights.
BOROS uses launch options including '-freq 240 -console -novid -tickrate 128 +fps_max 300 -allow_third_party_software'. These commands ensure his game runs at his monitor's 240Hz refresh rate, skips the intro video for faster startups, sets the server tickrate to 128 for better responsiveness, caps the frame rate at 300 for stability, and allows third-party software integration, optimizing both performance and convenience.
While only the most current sensitivity settings are available, BOROS's choice of a relatively low DPI (400) with a moderate sensitivity (1.7) shows a commitment to precise aiming. If earlier values were different, any adjustment would reflect his willingness to fine-tune his setup for improved accuracy and consistency, a common trait among professional players seeking optimal control.
BOROS opts for a white HUD color with a scale of 0.899214, providing a clean and unobtrusive interface. His radar is highly customized: it rotates, centers the player, toggles shape with the scoreboard, has a HUD size of 1.091705, and a map zoom of 0.454279. These preferences ensure crucial information is easily accessible without overwhelming the screen, supporting swift tactical decisions in-game.
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