Artfr0st

Artem Kharitonov

Artfr0st settings

Download Artfr0st config 2026
1win Artfr0st settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI80046%
Sensitivity1.4947740%
Zoom Sensitivity177%
eDPI1195.820%
Windows Sensitivity689%
Hz200012%
sensitivity 1.494774; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.18

0.31

Headshots %

26.6%

46%

Shots

6.74

12.28

Accuracy

22.7%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotYes
Length1
Gap-1
Thickness0
OutlineNo
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-06-22T05:25:51.578+00:00
Updated At2026-06-22T05:25:51.578+00:00
StyleClassic Static
ColorCyan
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

47815%

Chest

1.5K47%

Stomach

65520%

Arms

40112%

Legs

1605%

Video Settings
preview
Advanced Video
Fidelity FX Super ResolutionDisabled (Highest Quality)48%
Boost Player ContrastEnabled50%
NVIDIA G SyncDisabled41%
Global Shadow QualityHigh37%
Particle DetailLow43%
High Dynamic RangeQuality41%
Multisampling Anti Aliasing Mode8x MSAA19%
V-SyncDisabled46%
NVIDIA Reflex Low LatencyEnabled22%
Maximum FPS In Game030%
Dynamic ShadowsAll42%
Model Texture DetailLow51%
Texture Filtering ModeBilinear38%
Shader DetailLow52%
Ambient OcclusionHigh6%
Video
Aspect Ratio4:356%
Resolution1280x96043%
Display ModeFullscreen94%
Scaling ModeStretched75%
Monitor settings
Game Settings
Color Vibrance1222%
DyAcOff21%
Black Equalizer74%
Low Blue Light092%
viewmodel
preview
Offset Z-1.572%
BobFalse55%
FOV6884%
Offset X2.579%
Offset Y069%
Preset Pos263%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.108

0.24

AK47 damage

10.42

24.98

AWP kills

0.346

0.081

AWP damage

30.64

7.39

M4A1 kills

0.023

0.114

M4A1 damage

1.86

11.76

Launch options
-freq 360 +fps_max 0 +exec autoexec.cfg -allow_third_party_software
-freq 360
Sets the screen refresh rate. Example: -refresh 144
+fps_max 0
Limits the maximum FPS. +fps_max 0 removes the FPS limit.
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD Scale0.9520%
HUD ColorYellow5%
Radar
preview
Radar HUD Size140%
Toggle Shape With ScoreboardYes61%
Radar Centers The PlayerNo11%
Radar Is RotatingYes69%
Radar Map Zoom0.280%
FAQ
Artfr0st utilizes the Logitech G Pro X Superlight 2 Magenta mouse, paired with a DPI of 800 and a sensitivity of approximately 1.495, resulting in an eDPI of 1195.82. This combination strikes a balance between swift movements and precise control, allowing for accurate tracking and quick reactions, which is essential for high-level competitive play.
Artfr0st’s crosshair is set to a classic static style with a gap of -1, a minimal length of 1, and zero thickness, featuring a center dot and a cyan color. The crosshair’s compact and clear design, along with the enabled center dot, provides excellent visibility and precise aim alignment, helping minimize distractions and improve accuracy during intense encounters.
Artfr0st plays at a 1280x960 resolution with a 4:3 aspect ratio set to stretched mode, maximizing player models’ visibility. He disables V-Sync and NVIDIA G-Sync, runs the game in fullscreen, and prioritizes low settings for shader, particle, and texture details to ensure high frame rates. These choices are tailored to reduce input lag and improve clarity in competitive matches.
Artfr0st uses the ZOWIE XL2546K monitor, renowned for its high refresh rate and fast response time. He configures the monitor with Color Vibrance set to 12, Black Equalizer at 7, and Low Blue Light at 0, with DyAc technology turned off. These settings enhance enemy visibility in dark areas and provide a vivid yet comfortable visual experience, crucial for spotting opponents quickly.
Artfr0st alternates between the Audio-Technica ATH-M50xSTS and the Logitech G Pro X Headset for audio, along with Shure SE215 Black earphones. These high-fidelity devices are chosen for their clear positional audio and comfort during long sessions, enabling him to pick up subtle in-game cues like footsteps and grenade pins, which are vital for situational awareness.
Artfr0st customizes his viewmodel with a field of view of 68, offsetting the model to x: 2.5, y: 0, and z: -1.5, and uses preset position 2. This setup places the weapon model in a way that maximizes peripheral vision and reduces visual obstruction, allowing for quicker target acquisition and less distraction from the weapon itself.
Artfr0st employs launch options such as '-freq 360', '+fps_max 0', '+exec autoexec.cfg', and '-allow_third_party_software'. These commands set the monitor refresh rate to 360Hz, remove FPS limits, automatically execute his custom configurations, and permit essential third-party tools, all contributing to a smoother and more customized gameplay experience.
Artfr0st sets his radar HUD size to maximum (1), with a map zoom of 0.28, enabling a broad overview of the map. The radar rotates with the player, but the player icon is not always centered, and the radar shape toggles with the scoreboard. This configuration allows for quick situational awareness and better tracking of teammate and enemy positions during matches.
Artfr0st uses the Wooting 80HE Ghost and Logitech G Pro X TKL Keyboard White for responsive keystrokes, paired with the SteelSeries QcK Heavy Black mousepad. The analog input from the Wooting keyboard provides nuanced movement control, while the large, smooth surface of the QcK Heavy ensures consistent mouse tracking, both of which are crucial for precise and reliable in-game actions.
Artfr0st’s current sensitivity is 1.494774 with an eDPI of 1195.82, showing a slight increase from his previous sensitivity of 1.49 and eDPI of 1192. This subtle adjustment reflects ongoing fine-tuning to achieve the perfect balance between rapid aiming and control, a common practice among elite players seeking to optimize their performance as their playstyle and preferences evolve.
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