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RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:29s01:28s
Czas trwania oślepienia flashem na mapie (sec)
02:40s00:39s
Oślepienie flashem na mapie (opp)
8930
Rzucenie dymówki na mapie
3315.0791
Szybka Runda (sec)
00:25s01:54s
Wynik gracza (runda)
36111012
Wynik gracza (runda)
37911012
Multikill x-
4
Multikill x-
4
Multikill x-
4
Składy
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Nuke
69%
Vertigo
57%
Ancient
48%
Overpass
46%
Inferno
33%
Mirage
16%
Anubis
8%
Ostatnie 5 map
Nuke
0%
0
14
Vertigo
100%
3
1
Ancient
14%
7
4
Overpass
25%
8
0
Inferno
100%
3
9
Mirage
56%
9
0
Anubis
75%
4
2
Ostatnie 5 map
Nuke
69%
13
11
Vertigo
43%
7
17
Ancient
62%
26
7
Overpass
71%
14
16
Inferno
67%
12
20
Mirage
40%
10
16
Anubis
67%
21
5
Ostatnie wyniki
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Poprzednie mecze
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Informacja
Match analysis of The Witchers vs 00NATION by the Bo3.gg Team
In the CS2 match between The Witchers and 00NATION, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Anubis, Ancient, Vertigo, and victory was secured by 00NATION. The MVP of this match was JDC.
00NATION analytics
The team 00NATION secured 46 out of 83 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis, Ancient. They also successfully set 4 bombs during the match.
The standout players for 00NATION were JDC contributed 71 kills and niko contributed 64 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 32278 overall damage.
On the defensive side, 00NATION held their ground firmly, successfully defending 24 bomb plants. Their defensive coordination and site control proved to be crucial.
The Witchers analytics
The team The Witchers managed to secure 37 out of 83 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 7 plants during the match did not lead the team to victory.
The standout players for The Witchers were smooya contributed 71 kills and SynyX contributed 54 kills. 30278 of total damage by The Witchers could not prevent 00NATION from securing the victory
On the defensive side, The Witchers struggled to hold their ground, successfully defending 22 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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