GuangdongTigers Tablica wyników

+/-

WYNIK MAP

36

33

12

+3

85

6:4

7

1

Mirage5.8

7.0

0%

25

31

14

-6

84

6:1

7

2

Mirage6.4

6.5

0%

24

30

6

-6

66

2:3

6

3

Mirage5.3

5.7

0%

20

33

10

-13

63

2:3

3

0

Mirage5.3

5.2

0%

20

37

11

-17

60

2:11

4

0

Mirage4

4.6

0%

Ogółeml

125

164

53

-39

358

18:22

27

6

Mirage5.3

5.8

0%

BACKWHENEVER Tablica wyników

+/-

WYNIK MAP

40

20

9

+20

93

3:2

10

1

Mirage8.1

7.5

+31%

42

27

6

+15

91

8:8

10

0

Mirage10

7.5

+40%

29

26

13

+3

83

6:2

7

0

Mirage6.7

6.7

0%

30

27

12

+3

84

4:4

9

0

Mirage6.1

6.5

+4%

23

26

19

-3

82

1:2

5

1

Mirage6.1

6.2

+29%

Ogółeml

164

126

59

+38

433

22:18

41

2

Mirage7.4

6.9

+26%

Clash.gg 3 cases
score predict & Analytics Insights
2 - 0
2 - 1
1 - 2
Wynik
0 - 2
Przewaga drużyn

Mapy

Wynik

5.8

6.9

Mirage2

Wygrane rundy

8

13

Mirage0

Zabójstwa

72

80

Mirage0

Obrażenia

8.09K

8.7K

Mirage0

Ekonomia

757.1K

856.2K

Mirage84150

RekordyMecz

Rekord/Czas/Mapa

W/Ś

Ustaw według

Rywal

Zabójstwa za pomocą GLOCK na mapie

  •  Dust II

31.4531

Zabójstwa za pomocą M4A1 na mapie

  •  Dust II

104.306

Szybka Runda (sec)

  •  Dust II

00:30s01:55s

Multikill x-

  •  Dust II

4

Zabójstwa za pomocą AWP na mapie

  •  Mirage

156.2912

Zabójstwa za pomocą USP na mapie

  •  Mirage

41.5972

Zabójstwa za pomocą USP na mapie

  •  Mirage

41.5972

Zabójstwa za pomocą M4A1 na mapie

  •  Mirage

104.306

Zabójstwa za pomocą Galil kna mapie

  •  Mirage

41.8162

Zabójstwa na mapie

  •  Mirage

29.416.6028

Wybory i zakazy

Obecnie nie ma żadnych informacji związanych z tym projektem mapy
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy

Ancient

80%

Nuke

50%

Anubis

33%

Dust II

7%

Mirage

6%

Inferno

0%

Train

0%

Ostatnie 5 map

Ancient

20%

5

0

l
l

Nuke

50%

2

0

l
w

Anubis

67%

3

0

l
w
w

Dust II

67%

3

0

w
w

Mirage

56%

9

0

l
w
l

Inferno

0%

0

0

Train

0%

0

0

Ostatnie 5 map

Ancient

100%

6

1

fb
w
w
w
w

Nuke

0%

1

1

l

Anubis

100%

3

0

w
w

Dust II

60%

5

0

l
w
w
l

Mirage

50%

6

0

l
w
w
l

Inferno

0%

0

1

Train

0%

1

0

l
Ostatnie wyniki
Łeb w łeb
Te drużyny nie spotkały się w ciągu ostatnich 6 miesięcy
Poprzednie mecze
Informacja
Match analysis of GuangdongTigers vs BACKWHENEVER by the Bo3.gg Team

In the CS2 match between GuangdongTigers and BACKWHENEVER, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Dust II, Mirage, and victory was secured by BACKWHENEVER. The MVP of this match was alula.


BACKWHENEVER analytics

The team BACKWHENEVER secured 26 out of 41 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Mirage. They also successfully set 0 bombs during the match.


The standout players for BACKWHENEVER were alula contributed 40 kills and nero contributed 42 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17268 overall damage.


On the defensive side, BACKWHENEVER held their ground firmly, successfully defending 14 bomb plants. Their defensive coordination and site control proved to be crucial.


GuangdongTigers analytics

The team GuangdongTigers managed to secure 15 out of 41 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.


The standout players for GuangdongTigers were Prs contributed 36 kills and FROGTRAPPA contributed 25 kills. 14386 of total damage by GuangdongTigers could not prevent BACKWHENEVER from securing the victory


On the defensive side, GuangdongTigers struggled to hold their ground, successfully defending 9 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.

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