According to ropz, Valve does not always respond to his messages, but occasionally, they do.
They definitely listen to my feedback. I've given them feedback, there's been many different things like movement issues, issues with maps not being polished yet, there's a lot of clipping issues on different maps right now, cheating in Premier and matchmaking obviously.But most of the stuff that I send, I think they definitely see, and some of the stuff they've actually replied to me that what I sent to them has been fixed. Sometimes I send them stuff that is not really an issue. There's stuff that has been not so good from CS:GO and then it's carried on to CS2.
The esports athlete also mentioned that when he sends feedback, he leaves the final decision to the developers. Kool believes that he may not have the necessary knowledge and is not in a position to decide how a particular function should work.
Even if I send them feedback, I mention to them that this is not going to be the perfect fix or perfect solution. I don't have the expertise... well, I guess I do, but I don't think I should have the authority to say what's wrong or what's right, so I always leave it up to them to decide and I think that's the right way to go.
Ropz shared information that Valve spends all its time improving and working on CS2.
I also got a pretty humble reply from them, that they are trying to do their best with CS2 and they are working their asses off, and even if it's not perfect now, they are using all of their time. Sometimes they don't even know what is right or wrong, but they are reading and viewing all the feedback they can so they can make a correct decision on the development part.
READ MORE: CS2 Optimized Demo Recordings
Previously, the developers released an update for CS2, which improved the responsiveness of the subtitle and added the ability to play in Premier mode for groups of four people. A detailed list of changes is presented in the corresponding material.
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