Heroic disqualified from the first map due to the use of Snap Tap in the ESL Pro League S20 match

Heroic disqualified from the first map due to the use of Snap Tap in the ESL Pro League S20 match

ESL Pro League Season 20 saw an unprecedented incident that shook the esports community. During the Ancient map in the match between Heroic and Ninjas in Pyjamas (NiP), the use of Snap Tap by one of Heroic's players was detected. Due to this, ESL decided to disqualify the team on this map, which automatically gave NiP a technical victory and a 1-0 advantage in the series.

Confirmation from HLTV and suspicions about TeSeS

HLTV has confirmed that it was the use of Snap Tap by one of Heroic's players that caused the team to suffer a technical defeat on the first map. Forums and Reddit are already actively discussing this event, and many point out that it was the Danish player TeSeS who used the banned software. If this information is confirmed, it could have serious consequences for the player and the entire team.

Community reaction

The event caused a significant response in the esports community. Fans are actively discussing the situation on social media and forums, condemning the use of banned software. Many people are sarcastic about the situation, calling it “classic Heroic antics” and joking that after the match, someone will have a very serious conversation with the team.

The match continues

At the time of writing, the series continued on the Nuke map, and Heroic found themselves in an extremely difficult position, losing the series 0-1. The community is looking forward to further developments and possible consequences for the team and players.

This incident has become an important reminder for all teams to follow the rules and play fair at all stages of the competition.

The ESL Pro League is one of the largest and most prestigious tournaments in the world of esports, which has very strict rules regarding the use of third-party programs and assistants during matches. Tools such as Snap Tap, Rappy Snappy, and SOCD are commonly used to improve reactions and simplify the execution of complex combinations of actions, which can give players an unfair advantage.

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