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80
53
26
+27
434
11:8
23
1
Nuke6.9
0%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK kills on a map
31.4516
M4A1 kills on a map
104.3478
GLOCK kills on a map
41.4516
Headshots on a map
15.960.318
Speed Round (sec)
00:28s01:55s
Speed Round (sec)
00:35s01:55s
Speed Round (sec)
00:20s01:55s
Player score (round)
34731010
Damage (total/round)
40073
Damage (total/round)
40673
Lineups
Lineup
Stand-in
Stand-in
Stand-in
Stand-in
Stand-in
Historical Maps winrate Last 6 months
Vertigo
100%
Nuke
100%
Mirage
80%
Ancient
50%
Dust II
0%
Inferno
0%
Anubis
0%
Last 5 maps
Vertigo
100%
3
0
Nuke
0%
3
0
Mirage
80%
5
0
Ancient
50%
6
0
Dust II
0%
1
0
Inferno
0%
1
1
Anubis
0%
0
1
Last 5 maps
Vertigo
0%
0
0
Nuke
100%
1
0
Mirage
0%
0
0
Ancient
0%
0
0
Dust II
0%
1
0
Inferno
0%
1
0
Anubis
0%
0
0
Last results
Head to head
Past matches
- wllll
- ll
Info
Match analysis of Zomblers vs Team Hyper by the Bo3.gg Team
In the CS2 match between Zomblers and Team Hyper, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Nuke, and victory was secured by Team Hyper. The MVP of this match was waterfallez.
Team Hyper analytics
The team Team Hyper secured 13 out of 19 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke. They also successfully set 0 bombs during the match.
The standout players for Team Hyper were waterfallez contributed 23 kills and Hipposaver contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8239 overall damage.
On the defensive side, Team Hyper held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control proved to be crucial.
Zomblers analytics
The team Zomblers managed to secure 6 out of 19 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Zomblers were lucky-x- contributed 16 kills and miilo contributed 12 kills. 5875 of total damage by Zomblers could not prevent Team Hyper from securing the victory
On the defensive side, Zomblers struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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