0 Comments
Teams advantage Inferno (M1)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
USP damage (avg/round)
15.34.7
Smoke thrown on a map
2614.8354
Flash blinded on a map (opp)
6329
Tec-9 kills on a map
31.3025
GLOCK kills on a map
61.4429
GLOCK damage (avg/round)
24.33.9
Eco wins full buy
1
Damage (total/round)
40073
Player score (round)
37491011
Multikill x-
4
Lineups
Lineup
Starter
Starter
Starter
Starter
Starter
Lineup
Starter
Starter
Starter
Starter
Starter
Historical Maps winrate Last 6 months
Anubis
81%
Nuke
67%
Ancient
67%
Overpass
47%
Vertigo
43%
Inferno
25%
Mirage
0%
Last 5 maps
Anubis
81%
16
4
Nuke
67%
12
12
Ancient
67%
15
20
Overpass
53%
17
10
Vertigo
43%
7
20
Inferno
50%
12
4
Mirage
25%
4
30
Last 5 maps
Anubis
0%
0
7
Nuke
0%
0
1
Ancient
0%
1
3
Overpass
100%
1
2
Vertigo
0%
0
8
Inferno
25%
4
0
Mirage
25%
4
1
Last results
Head to head
Past matches
- wwwll
- lwlll
Info
Map Analysis of Wildcard vs Carpe Diem by the Bo3.gg Team
Wildcard on Inferno Analysis
Wildcard demonstrated their prowers on Inferno, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Wildcard on Inferno were stanislaw, who contributed 20 kills, and Sonic, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8385 overall damage.
On the defensive side of Inferno, Wildcard held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Carpe Diem on Inferno Analysis
Inferno proved to be a challenging battleground for Carpe Diem, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Carpe Diem on Inferno included Walco, who contributed 24 kills, and wiz, who added 15 kills. Despite their individual efforts, inflicting 8505 total damage, Carpe Diem couldn't prevent Wildcard from securing victory on Inferno
On the defensive side of Inferno, Carpe Diem struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Comments