Mirage
14 - 16
Nuke
16 - 9
Dust II
16 - 10
TeamOne Scoreboard Dust II (M0)

+/-

ROUNDS SCORES

27

16

6

+11

111

6:2

9

0

8.1

+35%

18

12

1

+6

69

3:1

4

1

7.1

+2%

18

17

5

+1

88

1:0

5

0

6.4

+10%

16

18

11

-2

65

2:2

5

0

5.9

-1%

10

20

4

-10

53

1:5

3

0

4.3

-26%

Total

89

83

27

+6

385

13:10

26

1

6.3

+4%

Yeah Scoreboard Dust II (M0)

+/-

ROUNDS SCORES

MVP

24

15

3

+9

94

8:1

7

2

8.2

+31%

18

17

5

+1

79

1:6

4

0

5.8

-3%

17

18

3

-1

63

1:0

4

0

5.6

+2%

17

21

1

-4

66

1:2

2

0

5.4

+5%

6

19

2

-13

40

0:5

1

0

3.7

-41%

Total

82

90

14

-8

341

11:14

18

2

5.7

-1%

Teams advantage Dust II (M0)
Info
Map Analysis of TeamOne vs Yeah by the Bo3.gg Team

TeamOne on Dust II Analysis

TeamOne demonstrated their prowers on Dust II, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for TeamOne on Dust II were malbsMd, who contributed 27 kills, and b4rtiN, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 10009 overall damage.


On the defensive side of Dust II, TeamOne held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Yeah on Dust II Analysis

Dust II proved to be a challenging battleground for Yeah, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Yeah on Dust II included RCF, who contributed 24 kills, and dumau, who added 18 kills. Despite their individual efforts, inflicting 8871 total damage, Yeah couldn't prevent TeamOne from securing victory on Dust II


On the defensive side of Dust II, Yeah struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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