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75
53
25
+22
407
10:10
20
2
Inferno6.9
+14%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash duration on a map (sec)
01:35s00:39s
Flash blinded on a map (opp)
6030
Flash blinded on a map (opp)
5230
USP damage (avg/round)
154.6
Molotov damage (avg/round)
13.32
Flash duration on a map (sec)
01:12s00:39s
Smoke thrown on a map
2015.0371
HE damage (avg/round)
11.13.4
USP damage (avg/round)
17.44.6
Molotov damage (avg/round)
11.12
Lineups
Lineup
Stand-in
Stand-in
Stand-in
Stand-in
Stand-in
Historical Maps winrate Last 6 months
Dust II
21%
Ancient
20%
Inferno
14%
Mirage
10%
Overpass
6%
Nuke
5%
Vertigo
0%
Last 5 maps
Dust II
43%
14
11
Ancient
20%
10
11
Inferno
60%
25
5
Mirage
40%
15
9
Overpass
50%
12
11
Nuke
45%
22
16
Vertigo
0%
1
44
Last 5 maps
Dust II
64%
11
13
Ancient
0%
3
22
Inferno
46%
24
3
Mirage
30%
10
10
Overpass
56%
16
2
Nuke
50%
22
6
Vertigo
0%
1
36
Last results
Past matches
- lwlll
- lwlwl
Info
Match analysis of TeamOne vs Bad News Bears by the Bo3.gg Team
In the CS2 match between TeamOne and Bad News Bears, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Inferno, Mirage, and victory was secured by Bad News Bears. The MVP of this match was Spongey.
Bad News Bears analytics
The team Bad News Bears secured 16 out of 20 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 6 bombs during the match.
The standout players for Bad News Bears were Spongey contributed 19 kills and Swisher contributed 17 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8139 overall damage.
On the defensive side, Bad News Bears held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control proved to be crucial.
TeamOne analytics
The team TeamOne managed to secure 4 out of 20 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for TeamOne were malbsMd contributed 13 kills and prt contributed 12 kills. 6221 of total damage by TeamOne could not prevent Bad News Bears from securing the victory
On the defensive side, TeamOne struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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