Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:22s01:30s
Fast bomb plant (sec)
00:35s01:30s
USP damage (avg/round)
13.14.6
AWP kills on a map
186.5798
Molotov damage (avg/round)
11.72
Player score (round)
38591012
Shots (total/round)
8816
Multikill x-
4
Clutch (opponents)
2
Teammate kills
1
Lineups
Lineup
- Starter







Historical Maps winrate Last 6 months
Inferno
T
100%
Ancient
T
67%
Overpass
T
40%
Nuke
T
33%
Vertigo
20%
Dust II
0%
Mirage
0%
Anubis
0%
Last 5 maps
Inferno
0%
7
0
Ancient
0%
3
1
Overpass
0%
0
9
Nuke
0%
2
4
Vertigo
20%
5
0
Dust II
0%
1
2
Mirage
0%
3
3
Anubis
0%
0
1
Last 5 maps
Inferno
100%
2
3
Ancient
67%
3
0
Overpass
40%
5
0
Nuke
33%
3
0
Vertigo
0%
1
4
Dust II
0%
1
2
Mirage
0%
1
6
Anubis
0%
1
1
Last results
Head to head
Past matches
- lllll
- wllll
Info
Match analysis of DNA vs Take Charge by the Bo3.gg Team
In the CS2 match between DNA and Take Charge, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Ancient, Inferno, and victory was secured by Take Charge. The MVP of this match was kralz.
Take Charge analytics
The team Take Charge secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Inferno. They also successfully set 0 bombs during the match.
The standout players for Take Charge were Sandman contributed 55 kills and reham contributed 57 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 26996 overall damage.
On the defensive side, Take Charge held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
DNA analytics
The team DNA managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for DNA were kralz contributed 62 kills and 0K1N contributed 45 kills. 25808 of total damage by DNA could not prevent Take Charge from securing the victory
On the defensive side, DNA struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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