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Teams advantage
Score
5.3
6.7
Dust II1.4
Win Rounds
5
13
Dust II8
Kills
49
69
Dust II20
Damage
6.11K
7.47K
Dust II1359
Economy
297.2K
371.95K
Dust II74750
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
USP kills on a map
31.5986
USP kills on a map
31.5986
Speed Round (sec)
00:27s01:55s
Speed Round (sec)
00:35s01:55s
Speed Round (sec)
00:26s01:55s
Multikill x-
4
Multikill x-
4
Teammate kills
1
Teammate kills
1
Teammate kills
1
Historical Maps winrate Last 6 months
Anubis
B
100%
Ancient
B
71%
Nuke
60%
Mirage
33%
Dust II
13%
Inferno
0%
Vertigo
0%
Last 5 maps
Anubis
0%
0
3
Ancient
29%
7
0
Nuke
60%
5
1
Mirage
33%
6
1
Dust II
63%
8
0
Inferno
0%
0
4
Vertigo
0%
0
3
Last 5 maps
Anubis
100%
1
0
Ancient
100%
2
0
Nuke
0%
0
0
Mirage
0%
1
0
Dust II
50%
2
0
Inferno
0%
0
0
Vertigo
0%
0
0
Last results
Head to head
Past matches
- lwwwl
- wllwl
Info
Match analysis of Aether vs BACKWHENEVER by the Bo3.gg Team
In the CS2 match between Aether and BACKWHENEVER, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Dust II, and victory was secured by BACKWHENEVER. The MVP of this match was shade.
BACKWHENEVER analytics
The team BACKWHENEVER secured 13 out of 18 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II. They also successfully set 1 bombs during the match.
The standout players for BACKWHENEVER were shade contributed 17 kills and Rayjax contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7498 overall damage.
On the defensive side, BACKWHENEVER held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control proved to be crucial.
Aether analytics
The team Aether managed to secure 5 out of 18 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Aether were AtomiK contributed 15 kills and LUKE4k contributed 12 kills. 6111 of total damage by Aether could not prevent BACKWHENEVER from securing the victory
On the defensive side, Aether struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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