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Avantages des équipes
Score
5.3
6.7
Dust II1.4
Manches gagnées
5
13
Dust II8
Éliminations
49
69
Dust II20
Dégâts
6.11K
7.47K
Dust II1359
Économie
297.2K
371.95K
Dust II74750
Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Éliminations avec USP en moyenne par carte
31.5986
Éliminations avec USP en moyenne par carte
31.5986
Round rapide (sec)
00:27s01:55s
Round rapide (sec)
00:35s01:55s
Round rapide (sec)
00:26s01:55s
Multikills x-
4
Multikills x-
4
Éliminations d'équipier
1
Éliminations d'équipier
1
Éliminations d'équipier
1
Historique Taux de victoire par carte 6 derniers mois
Anubis
B
100%
Ancient
B
71%
Nuke
60%
Mirage
33%
Dust II
13%
Inferno
0%
Vertigo
0%
Dernières 5 cartes
Anubis
0%
0
3
Ancient
29%
7
0
Nuke
60%
5
1
Mirage
33%
6
1
Dust II
63%
8
0
Inferno
0%
0
4
Vertigo
0%
0
3
Dernières 5 cartes
Anubis
100%
1
0
Ancient
100%
2
0
Nuke
0%
0
0
Mirage
0%
1
0
Dust II
50%
2
0
Inferno
0%
0
0
Vertigo
0%
0
0
Derniers résultats
Face à face
Matchs précédents
- pgggp
- gppgp
Informations
Match analysis of Aether vs BACKWHENEVER by the Bo3.gg Team
In the CS2 match between Aether and BACKWHENEVER, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Dust II, and victory was secured by BACKWHENEVER. The MVP of this match was shade.
BACKWHENEVER analytics
The team BACKWHENEVER secured 13 out of 18 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II. They also successfully set 1 bombs during the match.
The standout players for BACKWHENEVER were shade contributed 17 kills and Rayjax contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7498 overall damage.
On the defensive side, BACKWHENEVER held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control proved to be crucial.
Aether analytics
The team Aether managed to secure 5 out of 18 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Aether were AtomiK contributed 15 kills and LUKE4k contributed 12 kills. 6111 of total damage by Aether could not prevent BACKWHENEVER from securing the victory
On the defensive side, Aether struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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