Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK kills on a map
31.4482
GLOCK damage (avg/round)
12.84.1
GLOCK kills on a map
41.4482
GLOCK damage (avg/round)
184.1
Damage (total/round)
38373
Player score (round)
40991010
Player score (round)
45091010
Player score (round)
39181010
Player's aces
1
Multikill x-
4
Historical Maps winrate Last 6 months
Dust II
30%
Inferno
27%
Mirage
25%
Ancient
12%
Vertigo
6%
Anubis
2%
Nuke
0%
Last 5 maps
Dust II
29%
14
26
Inferno
57%
7
71
Mirage
61%
69
15
Ancient
61%
76
11
Vertigo
50%
48
14
Anubis
50%
58
29
Nuke
47%
60
8
Last 5 maps
Dust II
59%
29
3
Inferno
30%
10
17
Mirage
36%
44
3
Ancient
49%
53
10
Vertigo
56%
18
7
Anubis
48%
48
3
Nuke
47%
15
16
Info
Match analysis of Permitta vs Illuminar by the Bo3.gg Team
In the CS2 match between Permitta and Illuminar, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Anubis, Nuke, and victory was secured by Permitta. The MVP of this match was maaryy.
Permitta analytics
The team Permitta secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis, Nuke. They also successfully set 0 bombs during the match.
The standout players for Permitta were maaryy contributed 43 kills and mASKED contributed 38 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19516 overall damage.
On the defensive side, Permitta held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Illuminar analytics
The team Illuminar managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Illuminar were kadziu contributed 40 kills and Markoś contributed 35 kills. 18237 of total damage by Illuminar could not prevent Permitta from securing the victory
On the defensive side, Illuminar struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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