Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Flash duration on a map (sec)
01:44s00:39s
Flash blinded on a map (opp)
6530
M4A1 damage (avg/round)
44.716.7
GLOCK damage (avg/round)
123.8
Shots (total/round)
8516
Shots (total/round)
9516
Shots (total/round)
9116
Damage (total/round)
40173
Player score (round)
35921012
Shots (total/round)
8316
Historical Maps winrate Last 6 months
Dust II
57%
Ancient
44%
Overpass
43%
Nuke
20%
Vertigo
14%
Mirage
8%
Inferno
4%
Last 5 maps
Dust II
57%
7
11
Ancient
0%
0
25
Overpass
88%
8
3
Nuke
50%
14
11
Vertigo
69%
13
2
Mirage
60%
10
11
Inferno
63%
19
2
Last 5 maps
Dust II
0%
0
43
Ancient
44%
9
4
Overpass
45%
11
25
Nuke
70%
20
2
Vertigo
55%
11
10
Mirage
68%
19
3
Inferno
59%
27
2
Last results
Head to head
Info
Map Analysis of Liquid vs FURIA by the Bo3.gg Team
FURIA on Inferno Analysis
FURIA demonstrated their prowers on Inferno, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for FURIA on Inferno were KSCERATO, who contributed 26 kills, and yuurih, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10202 overall damage.
On the defensive side of Inferno, FURIA held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Liquid on Inferno Analysis
Inferno proved to be a challenging battleground for Liquid, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Liquid on Inferno included EliGE, who contributed 20 kills, and NAF, who added 13 kills. Despite their individual efforts, inflicting 8210 total damage, Liquid couldn't prevent FURIA from securing victory on Inferno
On the defensive side of Inferno, Liquid struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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