Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Deagle damage (avg/round)
16.55.4
Eco wins full buy
1
Shots (total/round)
9116
Damage (total/round)
38473
Player score (round)
40481012
Multikill x-
4
Multikill x-
4
Multikill x-
4
Multikill x-
4
Flash duration on a round (sec)
00:15s00:05s
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Historical Maps winrate Last 6 months
Train
86%
Dust II
45%
Overpass
14%
Nuke
8%
Inferno
4%
Mirage
2%
Vertigo
0%
Last 5 maps
Train
86%
7
9
Dust II
0%
1
41
Overpass
46%
13
16
Nuke
42%
24
6
Inferno
59%
22
1
Mirage
52%
23
1
Vertigo
67%
9
11
Last 5 maps
Train
0%
0
32
Dust II
45%
11
7
Overpass
60%
10
5
Nuke
50%
16
7
Inferno
55%
20
4
Mirage
50%
8
9
Vertigo
67%
12
4
Last results
Head to head
Info
Match analysis of FURIA vs Liquid by the Bo3.gg Team
In the CS2 match between FURIA and Liquid, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Nuke, Overpass, Inferno, and victory was secured by Liquid. The MVP of this match was KSCERATO.
Liquid analytics
The team Liquid secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Inferno. They also successfully set 0 bombs during the match.
The standout players for Liquid were NAF contributed 75 kills and EliGE contributed 75 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 39873 overall damage.
On the defensive side, Liquid held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
FURIA analytics
The team FURIA managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for FURIA were KSCERATO contributed 92 kills and yuurih contributed 67 kills. 38357 of total damage by FURIA could not prevent Liquid from securing the victory
On the defensive side, FURIA struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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