LAG Scoreboard Train (M0)

+/-

ROUNDS SCORES

0

1

0

-1

55

0:0

0

0

3.3

-57%

0

1

0

-1

55

0:0

0

0

3.3

-55%

0

1

0

-1

0

0:0

0

0

2.0

-75%

0

1

0

-1

0

0:0

0

0

2.0

-77%

0

1

0

-1

55

0:1

0

0

1.3

-47%

Total

0

5

0

-5

165

0:1

0

0

2.4

-62%

Getting Info Scoreboard Train (M0)

+/-

ROUNDS SCORES

2

0

1

+2

145

0:0

1

0

10.0

+123%

1

0

1

+1

100

1:0

0

0

10.0

+51%

1

0

1

+1

134

0:0

0

0

8.6

+65%

1

0

0

+1

100

0:0

0

0

7.8

+58%

0

0

0

0

21

0:0

0

0

3.9

-24%

Total

5

0

3

+5

500

1:0

1

0

8.1

+55%

Clash.gg 3 cases
score predict & Analytics Insights
1 - 0
Result
0 - 1
Teams advantage Train (M0)
Lineups
Lineup
  • Starter

  • Starter

  • Starter

  • Starter

  • Starter

There are currently no team lineup
  • Starter

  • Starter

  • Starter

  • Starter

  • Starter

There are currently no team lineup
Picks & bans
Dust II
Dust II
ban
Anubis
Anubis
ban
Mirage
Mirage
ban
Nuke
Nuke
ban
Ancient
Ancient
ban
Inferno
Inferno
ban
Train
Train
decider
Historical Maps winrate Last 6 months

Train

100%

Anubis

92%

Ancient

75%

Nuke

67%

Dust II

64%

Mirage

43%

Inferno

0%

Last 5 maps

Train

0%

1

2

Anubis

8%

13

5

l
l
fb
l

Ancient

11%

9

4

l
l
fb
l
l

Nuke

0%

4

14

l
l
fb
fb
l

Dust II

11%

9

14

w
l
fb
l

Mirage

40%

10

7

w
w
l
w
l

Inferno

0%

0

21

fb
fb
fb
fb
fb

Last 5 maps

Train

100%

2

6

fb
w
fb

Anubis

100%

2

13

w
fb
fb
fb
fb

Ancient

86%

7

4

w
w
w
l
w

Nuke

67%

6

1

w
l
l
w
w

Dust II

75%

4

5

fb
w
l
w

Mirage

83%

6

3

w
w
w
w
l

Inferno

0%

0

10

fb
fb
fb
fb
fb
Last results
Head to head
The teams have not met in the last 6 months
Past matches
Info
Map Analysis of LAG vs Getting Info by the Bo3.gg Team

Getting Info on Train Analysis

Getting Info demonstrated their prowers on Train, securing 1 out of 1 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Getting Info on Train were shane, who contributed 2 kills, and MarKE, who added 1 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Train, the team inflicted a total of 500 overall damage.


On the defensive side of Train, Getting Info held their ground firmly, successfully defending 1 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


LAG on Train Analysis

Train proved to be a challenging battleground for LAG, as they managed to secure 0 out of 1 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for LAG on Train included TR0JN, who contributed 0 kills, and SnacKZ1, who added 0 kills. Despite their individual efforts, inflicting 165 total damage, LAG couldn't prevent Getting Info from securing victory on Train


On the defensive side of Train, LAG struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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