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Teams advantage
Score
4.9
6.8
Nuke1.1
Win Rounds
13
32
Nuke6
Kills
115
182
Nuke19
Damage
13.31K
19.4K
Nuke2049
Economy
853.4K
1.05M
Nuke13150
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
103
HE damage (avg/round)
13.73.4
HE damage (avg/round)
133.4
M4A1 kills on a map
94.6942
HE damage (avg/round)
133.4
AK47 kills on a map
196.7327
AK47 damage (avg/round)
75.225.3
GLOCK damage (avg/round)
14.83.8
HE damage (avg/round)
15.53.4
Galil kills on a map
51.807
Historical Maps winrate Last 6 months
Nuke
T
50%
Mirage
25%
Inferno
8%
Overpass
0%
Vertigo
0%
Ancient
0%
Anubis
0%
Last 5 maps
Nuke
50%
2
1
Mirage
100%
2
0
Inferno
75%
4
0
Overpass
0%
0
3
Vertigo
0%
0
0
Ancient
0%
0
3
Anubis
0%
0
0
Last 5 maps
Nuke
100%
5
0
Mirage
75%
4
0
Inferno
67%
3
1
Overpass
0%
1
0
Vertigo
0%
1
2
Ancient
0%
0
2
Anubis
0%
0
4
Last results
Head to head
Past matches
Info
Match analysis of John Industries vs The Last Dance by the Bo3.gg Team
In the CS2 match between John Industries and The Last Dance, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Nuke, Inferno, and victory was secured by The Last Dance. The MVP of this match was apocdud.
The Last Dance analytics
The team The Last Dance secured 32 out of 45 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Inferno. They also successfully set 2 bombs during the match.
The standout players for The Last Dance were apocdud contributed 46 kills and SaVage contributed 42 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19398 overall damage.
On the defensive side, The Last Dance held their ground firmly, successfully defending 22 bomb plants. Their defensive coordination and site control proved to be crucial.
John Industries analytics
The team John Industries managed to secure 13 out of 45 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for John Industries were INS contributed 28 kills and helix contributed 27 kills. 13309 of total damage by John Industries could not prevent The Last Dance from securing the victory
On the defensive side, John Industries struggled to hold their ground, successfully defending 9 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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