Records Match
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
174.6963
M4A1 damage (avg/round)
74.716.7
USP kills on a map
31.616
USP damage (avg/round)
13.94.6
HE damage (avg/round)
11.83.4
Flash duration on a map (sec)
01:22s00:39s
Flash blinded on a map (opp)
5730
GLOCK damage (avg/round)
11.13.8
AK47 damage (avg/round)
60.825.3
Assists on a map
11.024.3517
Historical Maps winrate Last 6 months
Dust II
67%
Ancient
67%
Overpass
60%
Nuke
55%
Inferno
23%
Mirage
12%
Vertigo
0%
Last 5 maps
Dust II
67%
18
4
Ancient
67%
6
21
Overpass
60%
10
5
Nuke
55%
20
8
Inferno
56%
16
4
Mirage
38%
13
16
Vertigo
0%
0
42
Last 5 maps
Dust II
0%
1
8
Ancient
0%
4
2
Overpass
0%
0
5
Nuke
0%
0
8
Inferno
33%
3
0
Mirage
50%
2
2
Vertigo
0%
1
0
Info
Match analysis of Isurus vs Mad Kings by the Bo3.gg Team
In the CS2 match between Isurus and Mad Kings, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Inferno, and victory was secured by Isurus. The MVP of this match was meyern.
Isurus analytics
The team Isurus secured 16 out of 19 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 0 bombs during the match.
The standout players for Isurus were meyern contributed 25 kills and Noktse contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8907 overall damage.
On the defensive side, Isurus held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control proved to be crucial.
Mad Kings analytics
The team Mad Kings managed to secure 3 out of 19 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Mad Kings were Knight contributed 14 kills and Slayerhz contributed 8 kills. 5039 of total damage by Mad Kings could not prevent Isurus from securing the victory
On the defensive side, Mad Kings struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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