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Teams advantage Inferno (M1)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Molotov damage (avg/round)
8.52
HE damage (avg/round)
16.53.4
Flash duration on a map (sec)
01:32s00:39s
Smoke thrown on a map
2415.0371
Flash duration on a map (sec)
01:57s00:39s
Flash blinded on a map (opp)
7830
Damage (total/round)
41473
Damage (total/round)
44473
Player score (round)
36451012
Player's aces
1
Info
Map Analysis of INTZ vs RED Canids by the Bo3.gg Team
INTZ on Inferno Analysis
INTZ demonstrated their prowers on Inferno, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for INTZ on Inferno were desh, who contributed 20 kills, and w1, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10265 overall damage.
On the defensive side of Inferno, INTZ held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
RED Canids on Inferno Analysis
Inferno proved to be a challenging battleground for RED Canids, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for RED Canids on Inferno included t9rnay, who contributed 23 kills, and danoco, who added 21 kills. Despite their individual efforts, inflicting 9236 total damage, RED Canids couldn't prevent INTZ from securing victory on Inferno
On the defensive side of Inferno, RED Canids struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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