Hound Scoreboard

+/-

MAPS SCORE

There are currently no data
Evil Geniuses Scoreboard

+/-

MAPS SCORE

MVP

26

19

5

+7

96

3:0

6

0

Vertigo7.2

7.2

+23%

22

19

11

+3

90

4:1

5

0

Vertigo6.8

6.8

+12%

20

19

3

+1

76

3:3

7

2

Vertigo6.5

6.5

-2%

19

19

8

0

71

2:2

7

1

Vertigo6.2

6.2

+2%

17

18

7

-1

69

3:3

4

0

Vertigo5.8

5.8

-18%

Total

104

94

34

+10

402

15:9

29

3

Vertigo6.5

6.5

+3%

Teams advantage

There are currently no games data
Lineups
Lineup
Picks & bans
Overpass
Overpass
ban
Anubis
Anubis
ban
Ancient
Ancient
ban
Mirage
Mirage
ban
Inferno
Inferno
ban
Nuke
Nuke
ban
Vertigo
Vertigo
decider
Historical Maps winrate Last 6 months

Vertigo

67%

Inferno

60%

Nuke

57%

Ancient

50%

Overpass

27%

Mirage

17%

Anubis

17%

Last 5 maps

Vertigo

0%

1

1

Inferno

0%

1

3

l

Nuke

0%

0

1

fb

Ancient

100%

1

0

Overpass

0%

0

5

Mirage

0%

0

4

Anubis

0%

0

1

Last 5 maps

Vertigo

67%

6

22

fb
fb
l
l
w

Inferno

60%

15

3

l
w
w
w
l

Nuke

57%

7

10

fb
l
fb
w
w

Ancient

50%

2

20

l
fb
fb
fb
w

Overpass

27%

15

7

l
l
w
l
l

Mirage

17%

12

9

l
l
l
l
l

Anubis

17%

6

18

fb
fb
fb
fb
fb
Last results
Head to head
The teams have not met in the last 6 months
Past matches
Info
Match analysis of Hound vs Evil Geniuses by the Bo3.gg Team

In the CS2 match between Hound and Evil Geniuses, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Vertigo, and victory was secured by Evil Geniuses. The MVP of this match was HexT.


Evil Geniuses analytics

The team Evil Geniuses secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo. They also successfully set 0 bombs during the match.


The standout players for Evil Geniuses were HexT contributed 26 kills and Jeorge contributed 22 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 11258 overall damage.


On the defensive side, Evil Geniuses held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.


Hound analytics

The team Hound managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.


The standout players for Hound were contributed 0 kills and contributed 0 kills. 0 of total damage by Hound could not prevent Evil Geniuses from securing the victory


On the defensive side, Hound struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.

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