Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK damage (avg/round)
12.23.8
Flash duration on a map (sec)
02:02s00:39s
Flash blinded on a map (opp)
9130
Smoke thrown on a map
2515.0371
Multikill x-
4
Flash duration on a round (sec)
00:15s00:05s
Flash duration on a round (sec)
00:20s00:05s
Flash duration on a map (sec)
01:41s00:39s
Shots (total/round)
9216
Multikill x-
4
Historical Maps winrate Last 6 months
Vertigo
71%
Ancient
47%
Nuke
45%
Dust II
33%
Overpass
23%
Inferno
19%
Mirage
11%
Last 5 maps
Vertigo
71%
7
10
Ancient
80%
5
9
Nuke
70%
27
1
Dust II
100%
1
32
Overpass
73%
11
9
Inferno
54%
13
9
Mirage
46%
13
8
Last 5 maps
Vertigo
0%
0
30
Ancient
33%
3
9
Nuke
25%
8
14
Dust II
67%
12
1
Overpass
50%
8
9
Inferno
73%
15
4
Mirage
57%
21
0
Last results
Head to head
Info
Match analysis of HEROIC vs OG by the Bo3.gg Team
In the CS2 match between HEROIC and OG, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Inferno, Overpass, and victory was secured by HEROIC. The MVP of this match was sjuush.
HEROIC analytics
The team HEROIC secured 32 out of 55 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Overpass. They also successfully set 6 bombs during the match.
The standout players for HEROIC were sjuush contributed 47 kills and cadiaN contributed 38 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 20626 overall damage.
On the defensive side, HEROIC held their ground firmly, successfully defending 16 bomb plants. Their defensive coordination and site control proved to be crucial.
OG analytics
The team OG managed to secure 23 out of 55 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 7 plants during the match did not lead the team to victory.
The standout players for OG were valde contributed 37 kills and flameZ contributed 35 kills. 17421 of total damage by OG could not prevent HEROIC from securing the victory
On the defensive side, OG struggled to hold their ground, successfully defending 12 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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