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Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
Shots accuracy (%)
41%18%
AWP kills on a map
306.5798
AWP damage (avg/round)
9921.6
Flash duration on a map (sec)
02:23s00:39s
Flash blinded on a map (opp)
9530
Flash duration on a map (sec)
02:22s00:39s
Smoke thrown on a map
2715.0371
Flash blinded on a map (opp)
8630
Damage (total/round)
40073
Player score (round)
38761012
Historical Maps winrate Last 6 months
Dust II
69%
Inferno
67%
Ancient
67%
Nuke
65%
Vertigo
40%
Overpass
30%
Mirage
0%
Last 5 maps
Dust II
69%
29
4
Inferno
67%
15
9
Ancient
67%
12
11
Nuke
65%
20
6
Vertigo
40%
10
8
Overpass
30%
20
22
Mirage
0%
0
50
Last 5 maps
Dust II
0%
1
0
Inferno
0%
0
0
Ancient
0%
0
0
Nuke
0%
0
1
Vertigo
0%
0
1
Overpass
0%
0
1
Mirage
0%
0
0
Info
Map Analysis of HEET vs Pusheens by the Bo3.gg Team
HEET on Dust II Analysis
HEET demonstrated their prowers on Dust II, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for HEET on Dust II were afro, who contributed 34 kills, and bodyy, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 11790 overall damage.
On the defensive side of Dust II, HEET held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Pusheens on Dust II Analysis
Dust II proved to be a challenging battleground for Pusheens, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Pusheens on Dust II included mouz, who contributed 26 kills, and MWLKY, who added 18 kills. Despite their individual efforts, inflicting 9869 total damage, Pusheens couldn't prevent HEET from securing victory on Dust II
On the defensive side of Dust II, Pusheens struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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