Records Match
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
14.63.4
M4A1 damage (avg/round)
78.816.3
Smoke thrown on a map
1814.8354
USP kills on a map
31.6107
Clutch (opponents)
2
Zeus kills
1
HE damage (total/round)
8826.5
HE damage (total/round)
10326.5
HE kills on a map
11.1235
HE damage (avg/round)
16.23.4
Historical Maps winrate Last 6 months
Anubis
75%
Ancient
48%
Overpass
47%
Inferno
44%
Nuke
17%
Mirage
13%
Vertigo
8%
Last 5 maps
Anubis
0%
1
24
Ancient
68%
38
1
Overpass
53%
15
5
Inferno
42%
19
3
Nuke
17%
6
14
Mirage
63%
16
8
Vertigo
75%
8
9
Last 5 maps
Anubis
75%
4
4
Ancient
20%
5
2
Overpass
100%
1
8
Inferno
86%
7
0
Nuke
0%
0
5
Mirage
50%
4
0
Vertigo
67%
3
5
Info
Match analysis of GODSENT vs BLEED by the Bo3.gg Team
In the CS2 match between GODSENT and BLEED, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Ancient, Inferno, and victory was secured by BLEED. The MVP of this match was CeRq.
BLEED analytics
The team BLEED secured 17 out of 23 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Inferno. They also successfully set 4 bombs during the match.
The standout players for BLEED were CeRq contributed 24 kills and hampus contributed 19 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9925 overall damage.
On the defensive side, BLEED held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control proved to be crucial.
GODSENT analytics
The team GODSENT managed to secure 6 out of 23 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for GODSENT were RuStY contributed 18 kills and Plopski contributed 12 kills. 6983 of total damage by GODSENT could not prevent BLEED from securing the victory
On the defensive side, GODSENT struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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