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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK kills on a map
31.4398
GLOCK damage (avg/round)
15.63.8
HE damage (avg/round)
13.63.4
M4A1 kills on a map
104.6963
M4A1 damage (avg/round)
4516.7
Flash blinded on a map (opp)
5230
Deagle damage (avg/round)
16.45.4
Galil kills on a map
61.8064
Galil damage (avg/round)
27.55.6
Flash blinded on a map (opp)
6530
Lineups
Lineup
Lineup
Starter
Starter
Starter
Starter
Starter
Historical Maps winrate Last 6 months
Nuke
69%
Vertigo
34%
Inferno
24%
Overpass
20%
Mirage
12%
Ancient
5%
Dust II
1%
Last 5 maps
Nuke
100%
4
10
Vertigo
33%
3
4
Inferno
63%
8
1
Overpass
25%
4
14
Mirage
83%
6
2
Ancient
60%
5
3
Dust II
43%
7
9
Last 5 maps
Nuke
31%
13
28
Vertigo
67%
6
16
Inferno
39%
28
4
Overpass
45%
20
9
Mirage
71%
14
9
Ancient
55%
11
13
Dust II
44%
9
22
Last results
Past matches
- lwlwl
- lwwwl
Info
Match analysis of Gaimin Gladiators vs ATK by the Bo3.gg Team
In the CS2 match between Gaimin Gladiators and ATK, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Dust II, Inferno, Vertigo, and victory was secured by Gaimin Gladiators. The MVP of this match was Bwills.
Gaimin Gladiators analytics
The team Gaimin Gladiators secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Inferno. They also successfully set 0 bombs during the match.
The standout players for Gaimin Gladiators were Bwills contributed 64 kills and cynic contributed 45 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 27118 overall damage.
On the defensive side, Gaimin Gladiators held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
ATK analytics
The team ATK managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for ATK were b0denmaster contributed 51 kills and motm contributed 49 kills. 24196 of total damage by ATK could not prevent Gaimin Gladiators from securing the victory
On the defensive side, ATK struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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