Ended
1
G2
2 - 1
3DMAX
Full stats

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Nuke
13 - 10
Anubis
7 - 13
Inferno
13 - 6
G2 Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

MVP

19

11

3

+8

111

3:3

5

0

7.7

+30%

14

11

3

+3

79

3:0

3

0

7.0

+11%

14

9

5

+5

77

1:1

4

0

6.7

+19%

13

6

4

+7

67

0:0

2

0

6.5

+5%

5

14

2

-9

40

2:6

1

0

4.1

-30%

Total

65

51

17

+14

375

9:10

15

0

6.4

+7%

3DMAX Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

13

12

0

+1

66

2:2

3

1

6.1

+1%

11

12

6

-1

56

3:2

3

0

5.8

-10%

12

16

4

-4

78

1:1

4

0

5.6

-4%

9

13

2

-4

48

3:2

1

0

4.9

-28%

6

12

8

-6

56

1:2

0

0

4.6

-25%

Total

51

65

20

-14

304

10:9

11

1

5.4

-13%

Teams advantage Inferno (M0)
Info
Map Analysis of G2 vs 3DMAX by the Bo3.gg Team

G2 on Inferno Analysis

G2 demonstrated their prowers on Inferno, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for G2 on Inferno were NiKo, who contributed 19 kills, and huNter-, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7118 overall damage.


On the defensive side of Inferno, G2 held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


3DMAX on Inferno Analysis

Inferno proved to be a challenging battleground for 3DMAX, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 3DMAX on Inferno included Ex3rcice, who contributed 13 kills, and Djoko, who added 11 kills. Despite their individual efforts, inflicting 5770 total damage, 3DMAX couldn't prevent G2 from securing victory on Inferno


On the defensive side of Inferno, 3DMAX struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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