Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Smoke thrown on a map
214.5022
USP damage (avg/round)
29.54.8
Flash duration on a map (sec)
00:13s00:36s
USP kills on a map
21.6027
USP damage (avg/round)
91.54.8
Deagle kills on a map
11.6558
Deagle damage (avg/round)
465.3
GLOCK kills on a map
11.4482
GLOCK damage (avg/round)
14.54.1
Flash duration on a map (sec)
00:08s00:36s
Historical Maps winrate Last 6 months
Nuke
67%
Mirage
45%
Anubis
35%
Vertigo
25%
Inferno
19%
Ancient
4%
Dust II
3%
Last 5 maps
Nuke
0%
1
16
Mirage
45%
22
0
Anubis
31%
16
14
Vertigo
42%
12
7
Inferno
38%
26
1
Ancient
48%
21
7
Dust II
50%
18
1
Last 5 maps
Nuke
67%
36
3
Mirage
0%
2
58
Anubis
66%
35
2
Vertigo
67%
15
17
Inferno
57%
21
10
Ancient
52%
29
24
Dust II
47%
15
4
Info
Map Analysis of DMS vs 3DMAX by the Bo3.gg Team
3DMAX on Inferno Analysis
3DMAX demonstrated their prowers on Inferno, securing 2 out of 2 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for 3DMAX on Inferno were Djoko, who contributed 2 kills, and Graviti, who added 3 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 913 overall damage.
On the defensive side of Inferno, 3DMAX held their ground firmly, successfully defending 2 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
DMS on Inferno Analysis
Inferno proved to be a challenging battleground for DMS, as they managed to secure 0 out of 2 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for DMS on Inferno included AW, who contributed 1 kills, and sm3t, who added 2 kills. Despite their individual efforts, inflicting 697 total damage, DMS couldn't prevent 3DMAX from securing victory on Inferno
On the defensive side of Inferno, DMS struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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