Inferno
14 - 16
Ancient
13 - 3
Vertigo
13 - 9
fnatic Scoreboard Ancient (M2)

+/-

ROUNDS SCORES

19

10

2

+9

141

3:2

5

0

9.2

+40%

16

9

1

+7

103

3:4

4

0

7.7

+41%

15

6

1

+9

75

1:0

5

0

7.1

+23%

7

8

3

-1

55

1:1

0

0

5.6

-11%

9

9

1

0

62

0:1

3

0

5.5

-8%

Total

66

42

8

+24

436

8:8

17

0

7.0

+17%

3DMAX Scoreboard Ancient (M2)

+/-

ROUNDS SCORES

14

13

4

+1

106

2:0

4

1

7.5

+15%

8

12

1

-4

66

0:1

2

1

5.2

-14%

6

13

2

-7

43

2:2

1

0

4.6

-42%

8

14

0

-6

47

2:3

1

0

4.5

-30%

6

16

3

-10

64

2:2

2

0

4.3

-30%

Total

42

68

10

-26

327

8:8

10

2

5.2

-20%

Teams advantage Ancient (M2)
Info
Map Analysis of fnatic vs 3DMAX by the Bo3.gg Team

fnatic on Ancient Analysis

fnatic demonstrated their prowers on Ancient, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for fnatic on Ancient were MATYS, who contributed 19 kills, and afro, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 6973 overall damage.


On the defensive side of Ancient, fnatic held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


3DMAX on Ancient Analysis

Ancient proved to be a challenging battleground for 3DMAX, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 3DMAX on Ancient included Lucky, who contributed 14 kills, and Ex3rcice, who added 8 kills. Despite their individual efforts, inflicting 5234 total damage, 3DMAX couldn't prevent fnatic from securing victory on Ancient


On the defensive side of Ancient, 3DMAX struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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