Inferno
14 - 16
Ancient
13 - 3
Vertigo
13 - 9
fnatic Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

24

14

12

+10

125

1:2

7

0

7.7

+47%

16

15

7

+1

81

6:1

4

1

7.0

0%

15

13

6

+2

76

1:3

4

0

5.8

+2%

14

15

6

-1

69

1:3

4

0

5.4

-1%

10

12

2

-2

37

2:2

1

0

4.9

-26%

Total

79

69

33

+10

388

11:11

20

1

6.2

+5%

3DMAX Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

21

15

3

+6

98

1:1

6

0

6.9

+18%

17

18

5

-1

87

4:1

5

1

6.7

+6%

12

18

4

-6

59

4:2

2

0

5.5

-14%

8

15

3

-7

52

1:5

1

1

4.6

-28%

10

15

2

-5

41

1:2

1

0

4.6

-25%

Total

68

81

17

-13

337

11:11

15

2

5.6

-9%

Teams advantage Vertigo (M3)
Info
Map Analysis of fnatic vs 3DMAX by the Bo3.gg Team

fnatic on Vertigo Analysis

fnatic demonstrated their prowers on Vertigo, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for fnatic on Vertigo were bodyy, who contributed 24 kills, and kyuubii, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8540 overall damage.


On the defensive side of Vertigo, fnatic held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


3DMAX on Vertigo Analysis

Vertigo proved to be a challenging battleground for 3DMAX, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 3DMAX on Vertigo included Maka, who contributed 21 kills, and Ex3rcice, who added 17 kills. Despite their individual efforts, inflicting 7424 total damage, 3DMAX couldn't prevent fnatic from securing victory on Vertigo


On the defensive side of Vertigo, 3DMAX struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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