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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
12.43.4
Molotov damage (avg/round)
6.42
AK47 kills on a map
156.732
AK47 damage (avg/round)
60.325.3
Smoke thrown on a map
2515.0371
Openning kills on a map
9.122.9135
Damage (total/round)
56473
Player score (round)
45151012
Shots (total/round)
9816
Player score (round)
34701012
Historical Maps winrate Last 6 months
Vertigo
79%
Overpass
55%
Ancient
50%
Inferno
31%
Nuke
10%
Mirage
5%
Dust II
0%
Last 5 maps
Vertigo
79%
14
5
Overpass
80%
5
14
Ancient
33%
6
9
Inferno
81%
21
1
Nuke
17%
6
17
Mirage
43%
7
24
Dust II
0%
1
31
Last 5 maps
Vertigo
0%
1
1
Overpass
25%
4
1
Ancient
83%
6
0
Inferno
50%
6
0
Nuke
27%
11
0
Mirage
38%
8
0
Dust II
0%
0
0
Last results
Head to head
Past matches
- llwww
- wwllw
Info
Match analysis of fnatic Rising vs ARCRED by the Bo3.gg Team
In the CS2 match between fnatic Rising and ARCRED, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Inferno, Ancient, and victory was secured by fnatic Rising. The MVP of this match was Banjo.
fnatic Rising analytics
The team fnatic Rising secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Ancient. They also successfully set 0 bombs during the match.
The standout players for fnatic Rising were Banjo contributed 43 kills and Peppzor contributed 43 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 20684 overall damage.
On the defensive side, fnatic Rising held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
ARCRED analytics
The team ARCRED managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for ARCRED were DSSj contributed 40 kills and Ryujin contributed 33 kills. 16476 of total damage by ARCRED could not prevent fnatic Rising from securing the victory
On the defensive side, ARCRED struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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