Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:26s01:25s
Fast bomb plant (sec)
00:32s01:25s
HE damage (avg/round)
11.13.4
AK47 kills on a map
166.5019
AK47 damage (avg/round)
58.325.2
GLOCK damage (avg/round)
11.74.1
Speed Round (sec)
00:21s01:55s
Player score (round)
41231010
Multikill x-
4
Multikill x-
4
Historical Maps winrate Last 6 months
Anubis
71%
Mirage
65%
Inferno
14%
Vertigo
11%
Dust II
10%
Nuke
3%
Ancient
2%
Last 5 maps
Anubis
71%
48
4
Mirage
0%
0
92
Inferno
44%
32
33
Vertigo
39%
31
38
Dust II
47%
19
9
Nuke
54%
41
14
Ancient
65%
54
18
Last 5 maps
Anubis
0%
0
77
Mirage
65%
37
8
Inferno
58%
36
23
Vertigo
50%
22
27
Dust II
57%
14
18
Nuke
57%
37
16
Ancient
67%
36
13
Last results
Head to head
Info
Match analysis of ODDIK vs Fluxo by the Bo3.gg Team
In the CS2 match between ODDIK and Fluxo, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Ancient, Inferno, and victory was secured by Fluxo. The MVP of this match was Lucaozy.
Fluxo analytics
The team Fluxo secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Inferno. They also successfully set 0 bombs during the match.
The standout players for Fluxo were Lucaozy contributed 41 kills and zevy contributed 33 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 16418 overall damage.
On the defensive side, Fluxo held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
ODDIK analytics
The team ODDIK managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for ODDIK were naitte contributed 28 kills and ksloks contributed 25 kills. 14582 of total damage by ODDIK could not prevent Fluxo from securing the victory
On the defensive side, ODDIK struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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