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Teams advantage Inferno (M1)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
103
AK47 kills on a map
136.732
AK47 damage (avg/round)
71.325.3
HE damage (avg/round)
18.43.4
M4A1 kills on a map
124.6963
M4A1 damage (avg/round)
61.816.7
HE damage (avg/round)
11.23.4
M4A1 damage (avg/round)
45.616.7
USP kills on a map
31.616
USP damage (avg/round)
16.64.6
Info
Map Analysis of Fiend vs Young Ninjas by the Bo3.gg Team
Fiend on Inferno Analysis
Fiend demonstrated their prowers on Inferno, securing 16 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Fiend on Inferno were v1c7oR, who contributed 23 kills, and REDSTAR, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8657 overall damage.
On the defensive side of Inferno, Fiend held their ground firmly, successfully defending 14 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Young Ninjas on Inferno Analysis
Inferno proved to be a challenging battleground for Young Ninjas, as they managed to secure 2 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Young Ninjas on Inferno included ztr, who contributed 17 kills, and phzy, who added 8 kills. Despite their individual efforts, inflicting 4396 total damage, Young Ninjas couldn't prevent Fiend from securing victory on Inferno
On the defensive side of Inferno, Young Ninjas struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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