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Teams advantage Nuke (M0)
Records Nuke
Record/Time/Map
Val/Avg
Set by
Rival
Molotov damage (avg/round)
6.42
Flash duration on a map (sec)
01:22s00:39s
Molotov damage (avg/round)
6.72
GLOCK damage (avg/round)
143.8
HE damage (avg/round)
123.4
USP damage (avg/round)
14.34.6
GLOCK kills on a map
31.4398
GLOCK damage (avg/round)
15.43.8
Headshots on a map
17.010.3102
Player score (round)
35061012
Info
Map Analysis of FAMBIT vs Run or Die by the Bo3.gg Team
FAMBIT on Nuke Analysis
FAMBIT demonstrated their prowers on Nuke, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for FAMBIT on Nuke were Extinct, who contributed 25 kills, and Ping, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 9333 overall damage.
On the defensive side of Nuke, FAMBIT held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Run or Die on Nuke Analysis
Nuke proved to be a challenging battleground for Run or Die, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Run or Die on Nuke included Kvem, who contributed 20 kills, and SENSEi, who added 12 kills. Despite their individual efforts, inflicting 6978 total damage, Run or Die couldn't prevent FAMBIT from securing victory on Nuke
On the defensive side of Nuke, Run or Die struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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