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Teams advantage
Score
6.8
5.1
Vertigo0.8
Win Rounds
26
11
Vertigo5
Kills
136
100
Vertigo7
Damage
14.72K
11.47K
Vertigo788
Economy
800.65K
739.55K
Vertigo-14500
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:24s01:28s
M4A1 kills on a map
104.6466
GLOCK damage (avg/round)
133.8
Galil damage (avg/round)
19.35.6
GLOCK kills on a map
41.4398
GLOCK damage (avg/round)
18.33.8
GLOCK damage (avg/round)
11.53.8
AK47 kills on a map
106.7456
Flash blinded on a map (opp)
5230
Molotov damage (avg/round)
6.72
Lineups
Historical Maps winrate Last 6 months
Overpass
38%
Ancient
30%
Nuke
28%
Mirage
27%
Inferno
t
13%
Vertigo
0%
Anubis
0%
Last 5 maps
Overpass
38%
13
11
Ancient
70%
20
16
Nuke
42%
12
12
Mirage
60%
25
5
Inferno
54%
13
3
Vertigo
60%
10
14
Anubis
0%
1
35
Last 5 maps
Overpass
0%
0
4
Ancient
40%
5
1
Nuke
14%
7
0
Mirage
33%
3
0
Inferno
67%
3
2
Vertigo
60%
5
0
Anubis
0%
3
2
Last results
Head to head
Past matches
- wwwww
- lllwl
Info
Match analysis of Evil Geniuses vs the jungle by the Bo3.gg Team
In the CS2 match between Evil Geniuses and the jungle, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Vertigo, Ancient, and victory was secured by Evil Geniuses. The MVP of this match was HexT.
Evil Geniuses analytics
The team Evil Geniuses secured 26 out of 37 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Ancient. They also successfully set 7 bombs during the match.
The standout players for Evil Geniuses were HexT contributed 34 kills and Jeorge contributed 27 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 14722 overall damage.
On the defensive side, Evil Geniuses held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control proved to be crucial.
the jungle analytics
The team the jungle managed to secure 11 out of 37 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 4 plants during the match did not lead the team to victory.
The standout players for the jungle were DJF contributed 24 kills and NOOZ contributed 26 kills. 11467 of total damage by the jungle could not prevent Evil Geniuses from securing the victory
On the defensive side, the jungle struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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