Evil Geniuses Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

MVP

18

12

3

+6

84

6:3

5

2

7.9

+17%

15

13

6

+2

100

1:2

5

0

6.5

+17%

14

13

5

+1

73

2:1

3

1

6.4

+7%

14

14

6

0

88

2:3

3

0

6.0

+3%

9

11

6

-2

34

0:1

2

1

4.9

-30%

Total

70

63

26

+7

379

11:10

18

4

6.3

+3%

the jungle Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

14

11

5

+3

76

2:0

2

0

6.3

+10%

13

14

3

-1

71

2:0

2

0

5.8

-3%

16

15

4

+1

81

1:4

5

0

5.8

-2%

10

16

3

-6

61

4:2

2

0

5.3

-23%

10

15

1

-5

53

1:5

3

0

4.6

-8%

Total

63

71

16

-8

342

10:11

14

0

5.6

-5%

Teams advantage Vertigo (M1)
Info
Map Analysis of Evil Geniuses vs the jungle by the Bo3.gg Team

Evil Geniuses on Vertigo Analysis

Evil Geniuses demonstrated their prowers on Vertigo, securing 13 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Evil Geniuses on Vertigo were HexT, who contributed 18 kills, and Jeorge, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7960 overall damage.


On the defensive side of Vertigo, Evil Geniuses held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


the jungle on Vertigo Analysis

Vertigo proved to be a challenging battleground for the jungle, as they managed to secure 8 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for the jungle on Vertigo included Andrew, who contributed 14 kills, and DJF, who added 13 kills. Despite their individual efforts, inflicting 7172 total damage, the jungle couldn't prevent Evil Geniuses from securing victory on Vertigo


On the defensive side of Vertigo, the jungle struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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