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Teams advantage Inferno (M1)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Molotov damage (avg/round)
6.12
Smoke thrown on a map
3615.0371
AWP kills on a map
276.5798
AWP damage (avg/round)
75.821.6
Molotov kills on a map
31.0849
Molotov damage (avg/round)
6.52
Flash blinded on a map (opp)
9530
Damage (total/round)
42073
Player score (round)
35651012
Damage (total/round)
54873
Info
Map Analysis of Carpe Diem vs ATK by the Bo3.gg Team
Carpe Diem on Inferno Analysis
Carpe Diem demonstrated their prowers on Inferno, securing 19 out of 36 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Carpe Diem on Inferno were chop, who contributed 33 kills, and wiz, who added 28 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 15421 overall damage.
On the defensive side of Inferno, Carpe Diem held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
ATK on Inferno Analysis
Inferno proved to be a challenging battleground for ATK, as they managed to secure 17 out of 36 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for ATK on Inferno included b0denmaster, who contributed 34 kills, and Swisher, who added 24 kills. Despite their individual efforts, inflicting 13647 total damage, ATK couldn't prevent Carpe Diem from securing victory on Inferno
On the defensive side of Inferno, ATK struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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