Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:32s01:25s
Fast bomb plant (sec)
00:31s01:25s
Percentage of headshots
50%15%
USP damage (avg/round)
20.34.8
Molotov damage (avg/round)
7.42.1
USP kills on a map
21.6027
USP damage (avg/round)
304.8
Flash duration on a map (sec)
00:36s00:36s
Percentage of headshots
100%15%
Percentage of headshots
45%15%
Historical Maps winrate Last 6 months
Dust II
64%
Vertigo
20%
Nuke
15%
Inferno
13%
Ancient
12%
Anubis
10%
Mirage
0%
Last 5 maps
Dust II
64%
11
38
Vertigo
100%
5
78
Nuke
65%
40
8
Inferno
65%
23
20
Ancient
58%
57
9
Anubis
54%
46
9
Mirage
54%
69
4
Last 5 maps
Dust II
0%
1
38
Vertigo
80%
10
20
Nuke
50%
14
40
Inferno
52%
29
5
Ancient
46%
41
12
Anubis
64%
47
5
Mirage
54%
35
12
Last results
Head to head
Info
Match analysis of B8 vs BLEED by the Bo3.gg Team
In the CS2 match between B8 and BLEED, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Dust II, Mirage, Ancient, and victory was secured by B8. The MVP of this match was headtr1ck.
B8 analytics
The team B8 secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Ancient. They also successfully set 0 bombs during the match.
The standout players for B8 were headtr1ck contributed 36 kills and esenthial contributed 38 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17233 overall damage.
On the defensive side, B8 held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
BLEED analytics
The team BLEED managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for BLEED were VLDN contributed 37 kills and CYPHER contributed 31 kills. 16258 of total damage by BLEED could not prevent B8 from securing the victory
On the defensive side, BLEED struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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