Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
113.4
Molotov damage (avg/round)
6.72
Smoke thrown on a map
2614.6931
Percentage of headshots
42%15%
Molotov damage (avg/round)
62
Shots (total/round)
10616
Player score (round)
42791011
Player score (round)
36341011
Damage (total/round)
40073
Multikill x-
4
Historical Maps winrate Last 6 months
Anubis
70%
Nuke
42%
Vertigo
35%
Inferno
14%
Mirage
9%
Ancient
6%
Dust II
0%
Last 5 maps
Anubis
0%
0
38
Nuke
58%
12
11
Vertigo
53%
19
4
Inferno
50%
14
3
Mirage
58%
12
9
Ancient
60%
10
25
Dust II
0%
0
0
Last 5 maps
Anubis
70%
20
7
Nuke
100%
4
28
Vertigo
88%
8
22
Inferno
64%
25
0
Mirage
67%
15
7
Ancient
54%
26
6
Dust II
0%
0
2
Info
Match analysis of AMKAL vs BLEED by the Bo3.gg Team
In the CS2 match between AMKAL and BLEED, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Inferno, Vertigo, Vertigo, and victory was secured by AMKAL. The MVP of this match was Krad.
AMKAL analytics
The team AMKAL secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 0 bombs during the match.
The standout players for AMKAL were Krad contributed 41 kills and icy contributed 31 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 16282 overall damage.
On the defensive side, AMKAL held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
BLEED analytics
The team BLEED managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for BLEED were CYPHER contributed 34 kills and faveN contributed 30 kills. 16650 of total damage by BLEED could not prevent AMKAL from securing the victory
On the defensive side, BLEED struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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