Ended
1
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Nuke
13 - 11
Inferno
5 - 11
Ancient
13 - 16
3DMAX Scoreboard Nuke (M1)

+/-

ROUNDS SCORES

20

19

11

+1

96

2:0

6

0

7.0

+16%

17

16

4

+1

74

5:3

4

3

6.5

+1%

15

16

5

-1

63

3:1

3

0

5.8

-15%

15

20

6

-5

68

1:6

4

0

4.9

-13%

12

17

4

-5

58

0:3

3

0

4.7

-17%

Total

79

88

30

-9

359

11:13

20

3

5.8

-6%

SINNERS Scoreboard Nuke (M1)

+/-

ROUNDS SCORES

32

13

2

+19

132

6:0

10

0

9.7

+55%

20

17

3

+3

71

2:1

5

0

6.2

+7%

14

19

10

-5

83

2:4

5

1

5.8

-5%

10

14

3

-4

53

1:3

1

0

4.7

-19%

10

18

5

-8

53

2:3

2

0

4.5

-22%

Total

86

81

23

+5

393

13:11

23

1

6.2

+3%

Teams advantage Nuke (M1)
Info
Map Analysis of 3DMAX vs SINNERS by the Bo3.gg Team

3DMAX on Nuke Analysis

3DMAX demonstrated their prowers on Nuke, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 3DMAX on Nuke were Graviti, who contributed 20 kills, and Lucky, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 8621 overall damage.


On the defensive side of Nuke, 3DMAX held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


SINNERS on Nuke Analysis

Nuke proved to be a challenging battleground for SINNERS, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for SINNERS on Nuke included oskar, who contributed 32 kills, and MoriiSko, who added 20 kills. Despite their individual efforts, inflicting 9426 total damage, SINNERS couldn't prevent 3DMAX from securing victory on Nuke


On the defensive side of Nuke, SINNERS struggled to hold their ground, successfully defending 10 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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