Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:31s01:25s
Fast bomb plant (sec)
00:34s01:25s
Fast bomb plant (sec)
00:26s01:25s
Fast bomb plant (sec)
00:27s01:25s
HE damage (avg/round)
11.33.4
Smoke thrown on a map
2614.5022
AK47 kills on a map
196.5019
Molotov damage (avg/round)
7.82.1
Eco wins full buy
1
Damage (total/round)
38873
Historical Maps winrate Last 6 months
Mirage
47%
Vertigo
37%
Nuke
25%
Anubis
17%
Inferno
9%
Dust II
6%
Ancient
1%
Last 5 maps
Mirage
0%
2
63
Vertigo
63%
16
15
Nuke
68%
41
3
Anubis
63%
46
3
Inferno
64%
22
11
Dust II
56%
18
10
Ancient
53%
36
22
Last 5 maps
Mirage
47%
32
18
Vertigo
100%
2
57
Nuke
43%
35
2
Anubis
46%
24
25
Inferno
55%
42
8
Dust II
62%
29
0
Ancient
54%
35
22
Last results
Info
Match analysis of 3DMAX vs SINNERS by the Bo3.gg Team
In the CS2 match between 3DMAX and SINNERS, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Ancient, Inferno, Nuke, and victory was secured by SINNERS. The MVP of this match was oskar.
SINNERS analytics
The team SINNERS secured 38 out of 69 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Inferno. They also successfully set 4 bombs during the match.
The standout players for SINNERS were oskar contributed 71 kills and MoriiSko contributed 53 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 26867 overall damage.
On the defensive side, SINNERS held their ground firmly, successfully defending 20 bomb plants. Their defensive coordination and site control proved to be crucial.
3DMAX analytics
The team 3DMAX managed to secure 31 out of 69 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for 3DMAX were Graviti contributed 51 kills and Maka contributed 47 kills. 25832 of total damage by 3DMAX could not prevent SINNERS from securing the victory
On the defensive side, 3DMAX struggled to hold their ground, successfully defending 21 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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