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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AK47 damage (avg/round)
57.925.2
M4A1 kills on a map
134.3478
M4A1 damage (avg/round)
5816.3
Assists on a map
124.4746
Player score (round)
39021010
Multikill x-
4
Clutch (opponents)
2
Clutch (opponents)
3
Clutch (opponents)
2
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Mirage
66%
Ancient
54%
Anubis
17%
Nuke
6%
Vertigo
5%
Inferno
4%
Dust II
2%
Last 5 maps
Mirage
0%
1
62
Ancient
46%
41
19
Anubis
55%
47
4
Nuke
61%
38
12
Vertigo
69%
16
19
Inferno
79%
29
7
Dust II
70%
27
16
Last 5 maps
Mirage
66%
29
43
Ancient
100%
1
82
Anubis
72%
36
11
Nuke
67%
43
11
Vertigo
74%
31
4
Inferno
75%
24
35
Dust II
68%
22
22
Info
Match analysis of 3DMAX vs paiN by the Bo3.gg Team
In the CS2 match between 3DMAX and paiN, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Dust II, and victory was secured by 3DMAX. The MVP of this match was Lucky.
3DMAX analytics
The team 3DMAX secured 13 out of 24 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II. They also successfully set 4 bombs during the match.
The standout players for 3DMAX were Lucky contributed 22 kills and Maka contributed 19 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8889 overall damage.
On the defensive side, 3DMAX held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control proved to be crucial.
paiN analytics
The team paiN managed to secure 11 out of 24 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for paiN were Snow contributed 17 kills and lux contributed 21 kills. 8771 of total damage by paiN could not prevent 3DMAX from securing the victory
On the defensive side, paiN struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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