0 Comments
Records Ancient
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:25s01:27s
Fast bomb plant (sec)
00:34s01:27s
Fast bomb plant (sec)
00:27s01:27s
USP damage (avg/round)
144.7
Smoke thrown on a map
1814.8354
AK47 kills on a map
126.6606
USP kills on a map
31.6107
Damage (total/round)
39873
Damage (total/round)
50073
Player score (round)
40171011
Historical Maps winrate Last 6 months
Mirage
73%
Anubis
67%
Inferno
50%
Nuke
50%
Overpass
40%
Ancient
25%
Vertigo
0%
Last 5 maps
Mirage
0%
0
8
Anubis
67%
3
0
Inferno
100%
4
2
Nuke
100%
1
1
Overpass
0%
1
6
Ancient
25%
4
1
Vertigo
0%
1
1
Last 5 maps
Mirage
73%
15
6
Anubis
0%
9
17
Inferno
50%
16
5
Nuke
50%
4
20
Overpass
40%
15
6
Ancient
50%
20
5
Vertigo
0%
1
27
Info
Map Analysis of 3DMAX vs OG by the Bo3.gg Team
OG on Ancient Analysis
OG demonstrated their prowers on Ancient, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for OG on Ancient were F1KU, who contributed 23 kills, and HeavyGod, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7931 overall damage.
On the defensive side of Ancient, OG held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
3DMAX on Ancient Analysis
Ancient proved to be a challenging battleground for 3DMAX, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for 3DMAX on Ancient included hAdji, who contributed 13 kills, and Djoko, who added 11 kills. Despite their individual efforts, inflicting 6782 total damage, 3DMAX couldn't prevent OG from securing victory on Ancient
On the defensive side of Ancient, 3DMAX struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Comments