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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
103
M4A1 damage (avg/round)
45.816.7
Smoke thrown on a map
2915.0371
Tec-9 kills on a map
61.3055
Tec-9 damage (avg/round)
16.83.4
Eco wins full buy
1
Player score (round)
34761012
Clutch (opponents)
2
HE damage (total/round)
10426.8
Flash duration on a round (sec)
00:22s00:05s
Historical Maps winrate Last 6 months
Vertigo
67%
Ancient
50%
Overpass
45%
Mirage
40%
Inferno
29%
Dust II
17%
Nuke
15%
Last 5 maps
Vertigo
33%
3
21
Ancient
50%
8
9
Overpass
45%
11
8
Mirage
40%
10
4
Inferno
29%
7
11
Dust II
50%
4
13
Nuke
45%
11
8
Last 5 maps
Vertigo
100%
3
0
Ancient
0%
3
1
Overpass
0%
0
4
Mirage
0%
1
1
Inferno
0%
0
6
Dust II
67%
3
1
Nuke
60%
5
0
Info
Match analysis of 00NATION vs Fluxo by the Bo3.gg Team
In the CS2 match between 00NATION and Fluxo, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Nuke, Ancient, Vertigo, and victory was secured by 00NATION. The MVP of this match was TACO.
00NATION analytics
The team 00NATION secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Ancient. They also successfully set 0 bombs during the match.
The standout players for 00NATION were TACO contributed 58 kills and dumau contributed 56 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 29145 overall damage.
On the defensive side, 00NATION held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Fluxo analytics
The team Fluxo managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Fluxo were vsm contributed 60 kills and lux contributed 50 kills. 29214 of total damage by Fluxo could not prevent 00NATION from securing the victory
On the defensive side, Fluxo struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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