
After the release of Borderlands 3, many players were left with mixed feelings. On one hand, the game was full of chaotic action, humor, and a unique visual style. On the other, a lot of fans criticized the story, the dialogues, and the overly loud, often toilet-style humor. Borderlands 4 tries to take these mistakes into account, but along the way it becomes clear that not all of the developers’ decisions were equally successful.
The core formula of the series remains unchanged: chaotic shooting, endless explosions, and the constant hunt for new weapons. Borderlands 4 makes this process even more exciting. The game also introduces a new mechanic — now weapons can be assembled from different parts made by various manufacturers. This feature works great and feels like a strong addition.

Weapons feel weighty and diverse, gunfire sounds impactful, and the recoil creates a sense of real drive. Looting works flawlessly — you always want to find an even better assault rifle, sniper rifle, or rocket launcher. This is the aspect that keeps players glued to the screen the most.
Vault Hunters and Playstyles
The new roster of four heroes is a success. In previous games, some classes sometimes felt less appealing, but here all the characters are well-designed and suitable for different playstyles. Want aggressive attacks? No problem. Prefer support or a more tactical approach? That’s possible too. This gives players freedom to experiment and makes co-op especially fun.
In the fourth installment, new movement options were introduced: double jump, sliding, gliding, and a grappling hook. These tools add verticality and make battles more dynamic. Firefights are now more tactical — you can ambush from above or dodge incoming fire with skillful maneuvers.

Visual Style and World
The artists stayed true to the signature comic-book style but made it more detailed. Locations look bright and varied: from deserts to futuristic megacities. Each area has its own character and atmosphere. Thanks to this, the world feels alive and recognizable, and the visual design continues to be one of the series’ strongest points.
Story and Characters
Unfortunately, Borderlands 4 disappoints the most within this area. The central antagonist is without real charisma and depth. Handsome Jack with other past villains left a mark that this antagonist did not. Side characters often do not get enough time to develop, also storylines feel shallow. It robs the tale of feeling rendering it quite unmoving.

Humor and Tone
The developers tried to tone down the crudeness after the criticism of Borderlands 3, but they didn’t manage to find the right balance. As a result, the jokes often feel dry and predictable. The game tries to be more serious, but in doing so it loses some of the wild, unhinged atmosphere that has always been a defining feature of the series.
Balance and Repetition
If you ignore side quests, you’ll quickly run into a problem — enemies become too strong while your character falls behind in level. This forces players to grind or play in co-op, which not everyone will enjoy. Moreover, in the second half of the game, repetition starts to show: missions often follow the same pattern, and enemies lack variety.
Borderlands 4 is a dynamic, explosive, yet contradictory project. It preserved the series’ signature style, added new mechanics, and impressed with its world’s scale, but lost part of its charm in terms of story and humor. For fans, it’s still a welcome return; for newcomers, an excellent entry point into the chaotic world of loot shooters.
Final Score
Story: 5/10 - A very average story with nothing special, just like the characters.
Graphics: 8/10 – Bright visual style and a detailed world.
Gameplay: 8/10 – Dynamic battles, great weapon variety, and plenty of challenges.
Replayability: 8/10 – Lots of quests, secrets, and reasons to come back.

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