Explore Wide Range of
Esports Markets
Infernus is a great hero for beginners because he is easy to understand and play . He deals strong AOE damage and can quickly turn the tide of team fights, especially in the late game, while still being a threat in lane.
In this guide for Infernus, we will cover the following aspects:
When playing as Infernus, you build up your Afterburn charges to maintain the damage-over-time effect on the enemy target. It can quickly whittle down an opponent’s health bar both from a distance and up close.
Once you reach your lane, you need to focus on farming to get your first item, Headshot Booster. Once you have this item, you can switch between last-hitting and poking enemies in the lane to stack charges. The hero isn’t great at securing kills in the early game, so you need to coordinate with your lane partner if you want to take down your opponents in the lane. Infernus becomes a real threat on the map once the laning phase ends and he gets his core items. The combo is simple to execute: poke your target from afar, dash in with Flame Dash, and use Catalyst mid-dash. Continue shooting after that to deal damage, and use your ultimate to stun or secure the kill.
Strengths:
Weaknesses:
Stat | Value |
---|---|
Damage | 50 |
Damage Amplification | 25% |
Movement Slow | 40% |
Debuff Duration | 8s |
Slow Duration | 4s |
Cooldown | 24s |
Charges | 1 |
Charges Cooldown | 6s |
Upgrade Level | Effect |
---|---|
1 AP | +1 Charges |
2 AP | Infernus gains 15% Lifesteal against victims |
5 AP | +15% Damage Amplification and -40% Heal/Regen |
Stat | Value |
---|---|
DPS | 40 |
Dash Speed | 12m/s |
Max Dash Speed | 20m/s |
Dash Time | 3s |
Trail Duration | 4s |
Trail Width | 4.5m |
Cooldown | 38s |
Upgrade Level | Effect |
---|---|
1 AP | +30% Fire Rate Slow for 6s |
2 AP | +45 DPS |
5 AP | -20s Cooldown |
Stat | Value |
---|---|
DPS | 15 |
Burn Duration | 3s |
Buildup per Bullet | 10% |
Headshot Buildup | 16% |
Buildup Decay Time | 15s |
Upgrade Level | Effect |
---|---|
1 AP | Victims deal -30% Spirit Damage |
2 AP | +1s Burn Duration |
5 AP | +30 DPS |
Stat | Value |
---|---|
Damage | 160 |
Stun Duration | 1.25s |
Explosion Delay | 3s |
Explosion Radius | 12m |
Cooldown | 120s |
Upgrade Level | Effect |
---|---|
1 AP | -40s Cooldown |
2 AP | +0.5s Stun Duration and +4m Radius |
5 AP | +115 Damage and 100% Lifesteal from enemy heroes hit |
Early game:
Mid game:
Late game:
This is the optimal build, but you can adjust it depending on the situation at any time.
Ability Upgrade Priority:
Infernus + Kelvin | 52.4% win rate |
Infernus + Abrams | 51.9% win rate |
Infernus + Ivy | 51.5% win rate |
Infernus needs peeling or engaging. Kelvin has great utility abilities. Abrams and Ivy can start fight for infernus, so he can ult in without any problems
Infernus can burn enemies by his basic attacks. Mo & Krill can disarm Infernus and Kelvin has attack rate reduction. You can buy Metal Skin item to block his attacks as well.
By watching this video, you will better understand how the hero works and gain useful tips. You will also see how to move around the map and position yourself for a more comfortable game.
Infernus is a fantastic choice for players who want to make a significant impact in teamfights and lane control. With his strong AoE damage and burst potential, he excels in changing the tide of battle, especially in the later stages of the game. By following our tips and understanding his abilities, strengths, and weaknesses, you can harness Infernus’ full potential. Use this knowledge to dominate your matches and rise through the ranks.
Comments