Dynamo is one of the best support characters in *Deadlock*. He can heal, tank, and control. Every enemy fears Dynamo and his useful abilities. Despite being a support, he has a lot of damage, making it easy to win team fights and build an advantage with this hero.
In this guide for Dynamo, we will cover the following aspects:
- Strengths and weaknesses of the hero
- Current build and ability upgrades
- Best synergies
Guide based on patch 29/09/2024
How to Play Dynamo
You create opportunities on your own. Early in the game, you’ll need to endure a bit, as your hero needs some ability upgrades and a few items. Look for chances to poke enemies. Once you unlock your abilities and get a few items, work with your ally to close in on enemies, as you’ll have enough damage to secure kills—just make sure to land your abilities. When you get your ultimate, lead your team, capture objectives, force advantageous fights, and punish enemies for their positioning. It’s nearly impossible to lose team fights with Dynamo, so don’t be afraid to take the lead and initiate fights—your skill set allows you to do so. Toward the end of the game, you become a powerful tank and support combo, and with a growing advantage, finishing the game should be easy.
Strengths:
- Overpowered AOE CC
- Has one of the best heal ability in the game
- Great playmake potential
- Become massive character in mid-late game
- He is easy to master
.Weaknesses:
- Long cooldowns on abilities
- Requires good coordination with the team
- Ultimate could be canceled by CC
Dynamo’s Abilities
Stats without upgrades:
Attribute | Value |
---|---|
Charges | 1 |
Cooldown Between Charges | 5s |
Cooldown | 26s |
Damage | 100 |
Stomp Range | 15m |
Ability Width | 5m |
Upgrades:
Upgrade | Effect |
---|---|
1 AP | Hit enemies are fire rate and movement slowed by 35% for 4s |
2 AP | Dynamo deals 30% more Weapon Damage to hit enemies for 8s |
5 AP | +125 Damage |
Stats without upgrades:
Attribute | Value | ||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Range | 9m | ||||||||||||||||||||||||||||||||||||||||||||||||||
Ally Distance | 9m | ||||||||||||||||||||||||||||||||||||||||||||||||||
Cooldown | 12.5s | ||||||||||||||||||||||||||||||||||||||||||||||||||
Void Time | 1.4s | ||||||||||||||||||||||||||||||||||||||||||||||||||
Fire Rate Bonus | 25% |
Upgrade | Effect |
---|---|
1 AP | +4m Cast Range |
2 AP | +25% Fire Rate Bonus |
5 AP | On reappearing, +120% base ammo |
Stats without upgrades:
Attribute | Value |
---|---|
Health Restored | 32/s |
Cooldown | 48s |
Channel Duration | 5s |
Friendly Heal Radius | 8m |
Upgrades:
Upgrade | Effect |
---|---|
1 AP | Gain +4m/s movespeed bonus for 8s if Aurora is fully channeled. Gain instantly with 5 AP Upgrade. |
2 AP | -15s Cooldown |
5 AP | Full move and ability use and additionally heals +3.8% of Max Health per second |
Stats without upgrades:
Attribute | Value |
---|---|
Channel Duration | 2.75s |
Cooldown | 191s |
DPS | 60 |
Singularity Radius | 7m |
Upgrades:
Upgrade | Effect |
---|---|
1 AP | +2m Singularity Radius |
2 AP | +0.75s Channel Duration |
5 AP | Singularity takes 3.8% of the enemies' max health each second |
Build and Ability Progression
Early game:
- Mystic Burst
- Sprint Boots
- Close Quarters
- Health Nova
- Extra Health
- Majestic Leap
- High-Velocity Mag
Mid game:
- Refresher
- Improved Cooldown
- Mystic Reach
- Mystic Shot
- Mystic Vulnerability
- Healbane
Late game:
- Healing Booster
- Escalating Exposure
- Improved Reach
- Superior Cooldown
- Metal Skin
- Curse
This is the optimal build to be tanky and great utility. Remember, you can change your items depending on the situation
Ability Upgrade Priority:
1. Singularity
2. Rejuvenating Aurora
3. Kinetic Pulse (but up it to 2AP before you start maxing Rejuvenating Aurora for better lane phase. If situation is bad, you have to max Rejuvenating Aurora first)
4. Quantum Entanglement
Best Synergies and Counters
Best Hero Combinations:
Dynamo + Warden | 53.7% win rate |
Dynamo + Haze | 51.1% win rate |
Dynamo + Lady Geist | 50.8% win rate |
Dynamo is really good with carry kind of characters he can assist (Haze, Lady Geist or Pocket). He is also good with follower characters like Haze, Mo and Krill, Warden or Ivy.
Counters:
1. Ivy
2. Viscous
Ivy’s abilities are able to cancel Singularity or just dodge it. Viscous has his protecting cube for saving his teammate. You can purchase Silencer item to counter Dynamo as well.
Example of a Game on Dynamo
You can watch this game to understand hero mechanics, strategy, map movement and interactions with teammates. Look how player plays on lane phase and looks for playmaking.
Conclusion
In summary, Dynamo is a versatile support hero in *Deadlock* with strong healing, crowd control, and tanking abilities that make him a key player in team fights. His strengths include powerful area control and sustainability, but he relies on proper coordination and has long cooldowns. To maximize Dynamo’s impact, focus on the right build and ability upgrades, and work closely with allies. With the right approach, Dynamo can lead your team to victory, especially in the mid-to-late game.
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