Reason Tableau des résultats Ancient (M2)

+/-

SCORES DES RONDS

24

13

5

+11

88

2:2

6

1

7.8

+27%

12

15

1

-3

58

4:2

3

1

5.7

-7%

13

17

4

-4

71

4:5

4

0

5.6

-1%

10

16

9

-6

70

0:0

1

0

5.2

-9%

9

15

5

-6

62

1:1

1

0

4.7

-11%

Total

68

76

24

-8

349

11:10

15

2

5.8

0%

Take Flyte Tableau des résultats Ancient (M2)

+/-

SCORES DES RONDS

25

14

9

+11

134

3:1

7

0

8.7

+39%

16

11

4

+5

80

2:2

2

0

6.6

+23%

12

12

1

0

59

2:2

1

2

5.7

-5%

13

15

2

-2

57

2:4

4

0

4.8

-10%

9

17

3

-8

61

1:2

1

0

4.6

-18%

Total

75

69

19

+6

391

10:11

15

2

6.1

+6%

avantage aux équipes Ancient (M2)
Informations
Map Analysis of Reason vs Take Flyte by the Bo3.gg Team

Reason on Ancient Analysis

Reason demonstrated their prowers on Ancient, securing 9 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Reason on Ancient were BeaKie, who contributed 24 kills, and Mellow, who added 12 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7337 overall damage.


On the defensive side of Ancient, Reason held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Take Flyte on Ancient Analysis

Ancient proved to be a challenging battleground for Take Flyte, as they managed to secure 12 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Take Flyte on Ancient included CoJoMo, who contributed 25 kills, and chance, who added 16 kills. Despite their individual efforts, inflicting 8205 total damage, Take Flyte couldn't prevent Reason from securing victory on Ancient


On the defensive side of Ancient, Take Flyte struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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