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Records Inferno
Record/Temps/Carte
Val/M
Établi par
Adversaire
Fumigènes lancés en moyenne sur une carte
1814.6931
Pourcentage de tirs à la tête
40%15%
Dégâts des grenades HE en moyenne (par tour)
16.33.4
Éliminations avec Glock en moyenne par carte
31.4456
Dégâts avec Glock en moyenne (par tour)
134
Dégâts des cocktails Molotov en moyenne (par tour)
8.72
Dégâts des grenades HE (total/round)
9326.4
Dégâts des grenades HE (total/round)
9426.4
Durée des éblouissements par flash sur un round (sec)
00:15s00:05s
Durée des éblouissements par flash sur un round (sec)
00:19s00:05s
Historique Taux de victoire par carte 6 derniers mois
Vertigo
42%
Mirage
35%
Dust II
32%
Ancient
10%
Nuke
8%
Anubis
8%
Inferno
1%
Dernières 5 cartes
Vertigo
58%
12
17
Mirage
0%
1
49
Dust II
33%
9
2
Ancient
48%
25
15
Nuke
58%
26
2
Anubis
63%
30
1
Inferno
55%
20
6
Dernières 5 cartes
Vertigo
100%
1
50
Mirage
35%
23
20
Dust II
65%
17
0
Ancient
58%
33
14
Nuke
50%
24
3
Anubis
55%
22
17
Inferno
54%
26
11
Derniers résultats
Face à face
Informations
Map Analysis of 3DMAX vs SINNERS by the Bo3.gg Team
SINNERS on Inferno Analysis
SINNERS demonstrated their prowers on Inferno, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for SINNERS on Inferno were MoriiSko, who contributed 15 kills, and beastik, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7397 overall damage.
On the defensive side of Inferno, SINNERS held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
3DMAX on Inferno Analysis
Inferno proved to be a challenging battleground for 3DMAX, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for 3DMAX on Inferno included Maka, who contributed 11 kills, and Graviti, who added 11 kills. Despite their individual efforts, inflicting 5510 total damage, 3DMAX couldn't prevent SINNERS from securing victory on Inferno
On the defensive side of Inferno, 3DMAX struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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